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Total War: Medieval II Definitive Edition Cheats

Total War: Medieval II Definitive Edition

Cheat Codes:
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Submitted by: David K.

Tips and Tricks:
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A good economy in medieval 2 is based off cities, and some well 
developed castles.

Whilst cities can grow fast and produce more income, you cannot 
train most of your forces there. They limit you to militia-tier 
units, and some others, depending on factions.

Castles are easily defensible locations that allow for recruitment 
and retraining of most unit types. They are slow to grow, and 
expensive to build up, but worth it in the end.

Now, it used to be recommended to keep 2 to 3 cities per castle. 
This is simply so you can keep the economy afloat. Castles can be 
turned into cities, and cities can be turned into castles, as long 
as you haven’t build stone walls for the city. This is a no going 
back point for cities (think of it as the city getting too big and 
no longer feasible for castle -like infrastructure)

I do somewhat follow the ratio, although with my own modifications. 
The game tends to have plenty of castles, so some of them can be 
converted. However, I like to organize them in clusters, and I will 
also put some in areas likely to be attacked.

The cluster reason is simple. You’d need about 7 turns to recruit 
an entire army. So I usually will have a castle with infantry – 
siege buildings and another one nearby with archery – cavalry, 
for example.

-=Units=-
I find the effect of squalor is being overstated a bit. This isn’t 
Rome. I usually build my farms all the way, and encourage growth 
via low taxes pretty much the entire game. The game gives you tools 
like town halls and adjustable taxes. You can also just keep a few 
good governors and public order just isn’t an issue.

One thing though, never allow a governor or general in a settlement 
with a brothel. They keep public order up but rid them of bad traits.

Infantry should feel anything but flimsy. Say, if you went from 
this game to Warhammer, the first thing you’d notice is how little 
staying power the infantry had in that game.

Having said that, infantry is really the core for this game. Other 
troops, like archers and crossbowmen, need proper line of sight to 
be effective. Furthermore you will simply not get nearly the amount 
of kills of other total war games with them. (Usually 2 to 4 units 
would be fine. 4 being in the high side of things)

Cavalry is a bit trickier to set up. They have tremendous power 
with proper charges. However you got to be mindful of terrain or 
obstructions. Even your own troops can be obtructions.

I suggest you take it slowly and give them time to properly form 
up before a charge. If it is anything but spearmen (and even them 
have problems), you’ll know it when it happens – The unit will be 
decimated after a proper charge (I would suggest 2 to 4 as well 
whilst learning. You can bring 2 heavy o medium cavalry, and you can 
have 2 units of light cavalry to chase off routing units).

Most infantry in this game comes with a shield and I suggest sticking 
with that. Avoid pikes as those are bugged.

Also most infantry can opt for armor upgrades at the respective 
building. You get a lot of Bang for your buck for tier 1 and 2 upgrades.

After a castle reaches a certain threshold, it can upgrade and produce 
feudal knights. This is where it gets interesting as far as infantry is
concerned.

There’s also artillery. I think catapults are good. Ballistas not so much.
Anything above catapult is good.



Guide to Get Rich:
------------------
Written by Dousn

* Propose an alliance to everyone along with map information and trade rights 
  (alliances dont last, money does).
* Ask the first faction you border for a few hundred (reload your save file 
  if they dont accept and try again with a lower amount of florins).
* Ask every next faction for few hundred more.
  (they will always accept, at the start).
* If you do this with every faction in the map you will get very rich quick 
  (when your allies declare war on eachother just pick the stronger one, your
  reputation will go down but who cares).
* Enjoy.
 
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