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Left 4 Dead 2 Cheats

Left 4 Dead 2

Getting a melee weapon with cheats:
Submitted by: Alexander Cia

When you have allow developer consle is enabled activate de console to get a weapon
you want. but sometimes in some chapter there not all weapons have in console. But 
this is the solutions: type sv_cheats 1 and type:

Code                     Effect
-give katana           - Gives you katana.
-give machete          - Gives you Machete.
-give chainsaw         - Gives you chainsaw.
-give cricket_bat      - Gives you crickey_bat.
-give frying_pan       - Give you frying pan.
-give fireaxe          - Give you axe.
-give tonfa            - Gives you tonfa.

the solutions is when in CHapter Dead Center you cannot find give machete, bind the 
key like this "bind m "give machete" and press m and you got a machete:

Submitted by: RM

Demo version: Cheat mode:
Enter the Steam control panel then select the "My games" tab. Right Click the
"Left 4 Dead 2 Demo" option then select "Properties". Select "Set Launch options"
then enter -console and accept it. Start the game, and the console window should 
now appear. Enter bind p toggleconsole as a console command. Click and close the
console window and start a single player game. Press "P" during game play to 
display the console window, then enter sv_cheats 1 to enable cheat mode. If the
message "Can't use cheats now; please exit to main menu and start your own listen
server with "map mapname" so that you could enable cheats." appears, enable the 
map c5m1_waterfront or map c5m2_park code. You will return to the main menu. 
Enable either map code again, then enable the sv_cheats 1 code again. You can
now enter one of the following codes.

Effect                             Code
Toggle God mode for entire team  - god [0 or 1]
Gain health                      - give health
Defibrillator                    - give defibrilator
Adrenaline                       - give adrenaline
First aid kit                    - give first_aid_kit
Pain Pills                       - give pain_pills
Commit suicide                   - kill
Quit game                        - quit
Toggle no clipping mode          - noclip
Toggle Incendiary Ammo upgrade   - upgrade_add incendiary_ammo
Toggle Explosive Ammo upgrade    - upgrade_add explosive_ammo
Toggle Laser Sight upgrade       - upgrade_add laser_sight
Grenade launcher                 - give weapon_grenade_launcher
Hunter claws                     - give melee
Combat rifle                     - give rifle_desert 	
AK-47                            - give rifle_ak47 	
Sniper rifle                     - give sniper_military 	
Magnum                           - give pistol_magnum 	
Silenced SMG                     - give smg_silenced 	
Chrome shotgun                   - give shotgun_chrome 	
SPAS shotgun                     - give shotgun_spas 	
Nightstick                       - give tonfa 	
Boomer Bile                      - give vomitjar 	
Guitar                           - give electric_guitar 	
Frying pan                       - give frying_pan 	
Machete                          - give machete 	
Double pistol                    - give pistol 	
Pump shotgun                     - give pumpshotgun 	
Auto shotgun                     - give autoshotgun 	
SMG                              - give smg 	
M16                              - give rifle 	
Sniper rifle                     - give hunting_rifle 	
Molotov cocktail                 - give molotov 	
Pipe bomb                        - give pipe_bomb 	
Propane tank                     - give propanetank 	
Gas can                          - give gascan 	
Oxygen tank                      - give oxygentank 	
Refill ammunition                - give ammo 	
Spawn katana                     - give katana
Chainsaw                         - give chainsaw
Toggle unlimited ammunition      - sv_infinite_ammo [0 or 1]
Spawn Spitter                    - z_spawn spitter 	
Spawn Jockey                     - z_spawn jockey 	
Spawn Charger                    - z_spawn charger 	
Spawn common zombie              - z_spawn zombie 	
Spawn zombie mob                 - z_spawn mob 	
Spawn Boomer                     - z_spawn boomer 	
Spawn Hunter                     - z_spawn hunter 	
Spawn Witch                      - z_spawn witch 	
Spawn Smoker                     - z_spawn smoker 	
Spawn Tank                       - z_spawn tank
Commit suicide                   - explode
Set No Clipping mode speed       - sv_noclipspeed [number] (default is "5")
Toggle crosshairs                - crosshair [0 or 1]
Remove indicated character       - kick [name]

Developers Console cheat codes:
Select "Options" at the main menu, then "Keyboard/Mouse". Enable the 
"Allow Developers Console" option. Press ~ during game play to access the 
console window. Enter one of the following cheats.

Effect                                                      Code
Set maximum range of Smoker's tongue attack              - tongue_range [number]
Set amount of damage done to survivors                   - z_pounce_damage [number]
Set amount of time before a burning Witch dies from fire - z_witch_burn_time [number]
Change zombie health                                     - z_health [number]
Change zombie speed                                      - z_speed [number]
Toggle controllable Boss Infected on any map             - director_no_human_zombies [0 or 1]
Toggle never ending panics                               - director_panic_forever [0 or 1]
Force panic event                                        - director_force_panic
Full ammunition                                          - give ammo
Spawn pistol                                             - give pistol
Get ammo for primary weapon                              - impulse 101
Spawn automatic shotgun                                  - give autoshotgun
Spawn first aid kit                                      - give first_aid_kit
Spawn full health                                        - give health
Spawn gas can                                            - give gascan
Spawn hunting rifle                                      - give hunting_rifle
Spawn Molotov cocktail                                   - give molotov
Spawn oxygen tank                                        - give oxygentank
Spawn pain pills                                         - give_pain_pills
Spawn pipe bomb                                          - give pipe_bomb
Spawn propane tank                                       - give propanetank
Spawn MK 47 machine gun                                  - give rifle
Spawn SMG                                                - z_spawn weapon_SMG
Invincibility                                            - god
Toggle receive damage but cannot die                     - buddha [0 or 1]
Bot teammates shoot nonstop                              - sb_openfire or open_fire
No mob rushes                                            - director_no_mobs [0 or 1]
Disable third person view                                - firstperson
Remove all bots                                          - Ent_Remove
Set damage for a Witch's attack does                     - z_witch_damage [number]
Third person view                                        - thirdperson
Over the shoulder third person view                      - thirdpersonshoulder
Set maximum number of regular zombies                    - z_common_limit [number]
Set maximum health of tank                               - z_tank_health [number]
Toggle if bots can do friendly fire damage               - sb_friendlyfire [0 or 1]
Disable all wanderers, mobs, specials, and Bosses        - director_stop
Spawn a zombie                                           - z_spawn zombie
Spawn active pipe bomb under you                         - boom
Spawn special Infected                                   - z_spawn [Boss name]
Spawn a zombie horde                                     - z_spawn mob
Spawn Boomer                                             - z_spawn boomer
Spawn Hunter                                             - z_spawn hunter
Spawn Smoker                                             - z_spawn smoker
Spawn Tank                                               - z_spawn tank
Toggle No Clipping mode                                  - noclip
Toggle unlimited ammunition                              - sv_infinite_ammo [0 or 1]

Gong Show Achievement:
In part 4 of Dark Carnival, look for a strength-testing game in the first area after
exiting the safe room. Inject some adrenaline and nail the red button with a melee 
weapon to get the Gong Show Achievement (be "stronger than Moustachio"). 
Note: Will summon infected!

Stache Whacker Achievement:
In part 4 of Dark Carnival, look for well-lit Whac-A-Mole-like arcade game near the 
start. Activate the button on the front of it and attack the Moustachios that pop up
with a melee weapon. At a score of 46, the game will break -- you may need to continue
a few times. When it breaks, you'll get the Stache Wacker Achievement (be "faster than 
Moustachio"). Also, the game will attract zombies.

Guardin' Gnome Achievement:
In part 2 of Dark Carnival you'll come across a well-lit shooting range with carnival
mascot Moustachio emblazoned on it. Also note the yard gnome in the box -- your prize
for getting 750 points. Get this high score by activating the game (via the red button)
and shooting everyone but the blue peanut (you'll lose points if you hit this target!).
Hit the yellow and green Moustachio target for extra points. The gnome (which you may 
recognize from Half-Life 2 Episode 2) will be released if you get a high score and so 
will scores of infected, so beware!. Carry the gnome all the way to the end of the 
scenario (board the chopper) to unlock the Guardin' Gnome Achievement. You can drop
Gnome Chompsky and pick it back up. You can also drop it in a safe room and it will
be there after the break. Finally, you can use the gnome to repel zombies as you would
with a weapon.

Weapon Descriptions:
Check the gunshop in Dead Center (first episode, second map) for an accurate description
of every firearm in the game (except the grenade launcher).

Portal reference:
In the second level of "The Parish" chapter, when you get to the bar with the jukebox 
inside, keep skipping through the songs. It will eventually play the song "I'm Still 
Alive" from Portal.

Jump kills:
You can kill zombies by jumping on them. When on a high ledge (any high point where you 
can jump over Infected) and there are infected below you, drop down on top of them and 
they will die.

Easy "Crass Menagerie" achievement:
When in the saferoom, exit it then go back inside and close the door. Remain in front of 
the door so that CPU players will not open it. Wait there. Soon, uncommon Infected will 
spawn and come to the door for you to kill. 

Easy The Quick And The Dead Achievement: 
Adrenaline shots can be found on any level. Use an adrenaline shot then quickly revive a
teammate 10 times for this Achievement. You can do this in certain safehouses in single 
player. Find a safehouse, like the first one in the Parish at the end of Act 1, and shoot
your teammates until they are incapacitated. Use a shot, then quickly revive all three of
them. Grab another shot and repeat this process a few times to get the Achievement.

Dead Center: Level 2: Weapon descriptions:
Enter the gun shop to get a detailed description of all weapons, except for the grenade 

Get on top of a sign:
Once you are off the boat head up the ramp and you'll see a barricade with barbed-wire at
the top. Jump up on top of that and you'll see a gib sign right behind you. Face away from
the sign looking down at the water, jump forward just a little bit and it will force you 
to hang from the sign instead of the barricade over top of the water. Someone will help 
you up and you will be on top of the sign.

Defeating Infected:
Use the following tactics to kill playable and special Infected.

-=Playable Infected=-
* Charger: Get close to it. This will prevent it from charging and it can only inflict 
  melee damage. This makes it easier for you to kill it with any weapon (melee and guns
* Jockey: Get into a huddle with your teammates and wait for the Jockey to present itself.
  When you see it, all teammates can fire on the Jockey at the same time. Huddling together
  will prevent it from launching at you. 
* Smoker: Use similar strategy as the Charger. You must get directly in front of it before
  disposing it. Smokers use their tongues to grab survivors from far distances but it cannot
  do that when you are in its face. 

-=Special Infected=-
* Hunter: When it is in its pouncing position, use a shotgun to nudge it away, then shoot 
  it in the face. 
* Boomer: Aim for the stomach and stay as far back as possible. 
* Spitter: Aim for the head and be ready to leap out of the way. 
* Tank: Get to high ground and shoot it out. In co-op mode, use a grenade launcher for a 
  frontal assault while your teammates fire at its back with shotguns. An alternate method
  is to deal no damage to the Tank, but instead hide somewhere and let the survivor A.I. 
  deal with it. 

Getting Katana in L4D2:
Submitted by: StefanMajonez

Open console (you must have sv_cheats set to 1) and type in : give katana

Defeating Hunters or Jockeys:
Use the shove move on a Hunter while he is jumping at you to force him to stumble back, 
therefore preventing him from landing on you. Doing this for the Jockey works as well. 
However it does not work for a Charger who is running, a Witch, or Tank.

Gnome Chomsky:
In the second chapter of the Dark Carnival campaign you will find a shooting range. Play 
this game until you score 750 points and you will receive Gnome Chomsky. Have one survivor
escape the rest of the campaign with him to unlock the Achievement.

Going for gold over a Wall:
Get 1 guy with a nade launcher to crouch down next to a wall with level ground on the other
side, and have another guy jump off something onto the head of the crouched nader. While 
the jumper is in mid air fire the nade. time it right and the jumper will be sent flying 
into the air, if controlled correctly the jumper can land just on the other side of a wall
and be defibbed. The jumper should then run to the far side of the map, and the rest of the
team can start the match. The jumper being so far away from the spawns should receive little
attention from hordes. Go for the Gold. Example location: Parish, bridge..... 
On the Highway facing the Bridge there is a fence. Have 1 guy jump off from the green canopy.

Hunter/Jocley/Smoker easy kill:
Submitted by: a Friend of Ours

(For Hunters and Jockeys)
let them just at you, then the second the land, run up in front of them, and they will 
simply slaw you so you dont get jockeyed/pounced

when you see a smoker, try to get near a corner, and when he is about to snag you, duck 
behind the corner, count to 3 then run out and shoot him(doesnt always work, but almost 
ALWAYS works for me)

No Mercy: Chapter 1 shortcut:
At the start, jump to the edge directly next to you. Follow it to the corner, press LB, 
then hold A. You should be still in a crouch. Little by little, walk up off the corner 
until you fall. Immediately hold Back and you should land on the pipe with no damage.

Removing the character you want:
Submitted by: redwolf

For removing each character you want,after you turned sv_cheats to (1) in developers 
console, enter the word "kick" and after that,name of the character.For example for 
removing "Nick" you should write "kick Nick" and "Nick" will be removed:-)

How to get to the saferoom in bus depot survival/campaignl:
Submitted by: Roi_Pogi

When your there start ny looking at the pay phone there u will see three little boxes
i dont know wut its called you must have a vomit jar unless this trick wont work so 
all u need to do is throw the vomit jar in front of the cr and when there are zombies
there jump onto their heads and jump onto the cr and then jump through the fence and 
walk to the saferoom and ur done :D XD B-)

Spawns a zombie:
Submitted by: max

go to options and click on it well say console click yes now push` and 
tipe in map_mapname the map well begin now tipe in sv_cheats 1 then to spawn a zombie
tipe z_spawn

Defeating Hunters or Jockeys:
Use the shove move on a Hunter while he is jumping at you to force him to stumble back,
therefore preventing him from landing on you. Doing this for the Jockey works as well. 
However it does not work for a Charger who is running, a Witch, or Tank.

Gun Shop:
Submitted by: Alexa

In Chapter 1 stage 2. look for the gun shop. in 75% way of stage 2.find a sign in some 
buildings that write "Whitaker gun shop".find your weapon that you like to take.(Except 
Upgrade pack, Adrenalin, MP5, AWM, Scout, Melee Weapons).

Killing Hunter with easy way:
Submitted by: Alexander Cia

When you look a Hunter, just wait until he pounces your AI bot. Shot him with shotgun
or sniper. When you use sniper, aim to the head. and you can say "I killed a Hunter!"

Melee Cheats(just a bit):
Submitted by: Alexander Cia

first,open your Left 4 Dead 2 and enabled allow developer console and play a map.once 
your play the map open the console and these are following the melee cheats:
sv_cheats 1

Code                   Effect
-melee_range #         sets melee range
-melee_force_scalar #  sets melee force scalar
-melee_show_swing 1    shows where you attack with melee weapons

Note:# symbol means your number whatever you want.

Don't tease them:
A lot of people are under the impression that it's fun to stay in the safe-rooms for
a long time, but aside from annoying everybody else in the game there is another con.
Sometimes when you get to close to the door to shoot Infected through the bars it can
occur that the Special Infected receive permission to spawn. The fact that Survivors 
are the ones that start the game by leaving the safe-room is a major advantage, but 
when the other team has already spawned they can set up traps, knowing that your team
is already cornered in the room.

Moving Things:
You can move things like dumpster(but not buildings). If you have a (gas can/propane 
tank/ oxygen tank) bring it near an object like dumpster. Then, throw it(make sure the
dumpster infront of you before you throw it) and make sure it hits the dumpster. Then 
quickly grab it and throw it again. Throw it, grab it, throw it, grab it, throw it, 
grab it, throw it, grab it. It can move the dumpster! You can use this trick to close
the sewer hole to prevent zombies from climbing up. Figure the another benefit's out 
by yourselves, ok?

Cheat Codes:
At the Steam control panel, Right Click the "Left 4 Dead 2" option, and select 
"Properties" under the "My Games" tab. In the General tab, select "Set Launch Options",
enter "-console" in that field, and accept it. Start the game, and the console window 
should appear at the main menu. Enter "bind p toggleconsole" as a console command. 
Then, type one of the following "map [map name]" codes and press [Enter] to load the
corresponding map. Note: The same entries can be used with the "changelevel [map name]"
or "changelevel [map name]" codes during the game. Alternately, at the main menu, 
select "Options", then choose the "Keyboard/Mouse" selection. Enable the "Allow 
Developers Console" option. Press ~ to display the console window. Enter "bind p 
toggleconsole" as a console command. Then, type one of the following "map [map name]" 
codes and press [Enter] to load the corresponding map:

-=Dead Center=-
map c1m1_hotel
map c1m2_streets
map c1m3_mall
map c1m4_atrium
Dark Carnival
map c2m1_highway
map c2m2_fairgrounds
map c2m3_coaster
map c2m4_barns
map c2m5_concert

-=Swamp Fever=-
map c3m1_plankcountry
map c3m2_swamp
map c3m3_shantytown
map c3m4_plantation

-=Hard Rain=-
map c4m1_milltown_a
map c4m2_sugarmill_a
map c4m3_sugarmill_b (Mill Escape level)
map c4m4_milltown_b (Return To Town level)
map c4m5_milltown_escape

-=The Parish=-
map c5m1_waterfront_sndscape (Demo level; will glitch graphics until you quit the game)
map c5m1_waterfront
map c5m2_park
map c5m3_cemetery
map c5m4_quarter
map c5m5_bridge

Customize the aura of characters and objects:
Written by pitou

In this guide, I’ll will tell you how to customize the aura of characters and objects.

To adjust the aura, you need to adjust the colors
For example, aura of the survivors will be as follows:

cl_glow_survivor_r 1 | r – red | Red Color
cl_glow_survivor_g 1 | g – green | Green Color
cl_glow_survivor_b 1 | b – blue | Blue Color

We get the white color of the aura of survivors when playing for them, 
where r – red, b – blue, g – green.

Aura when you play as survivors
Survivors aura
Survivors Aura
cl_glow_survivor_r 0-1
cl_glow_survivor_g 0-1
cl_glow_survivor_b 0-1

Survivors on the ground aura
cl_glow_survivor_hurt_r 0-1
cl_glow_survivor_hurt_g 0-1
cl_glow_survivor_hurt_b 0-1

Survivors in vomit boomer aura
cl_glow_survivor_vomit_r 0-1
cl_glow_survivor_vomit_g 0-1
cl_glow_survivor_vomit_b 0-1

Aura of objects
Aura of objects at close range
cl_glow_item_r 0-1
cl_glow_item_g 0-1
cl_glow_item_b 0-1

Aura of objects in the far distance
cl_glow_item_far_r 0-1
cl_glow_item_far_g 0-1
cl_glow_item_far_b 0-1

Aura of objects in a black and white screen
cl_glow_thirdstrike_item_r 0-1
cl_glow_thirdstrike_item_g 0-1
cl_glow_thirdstrike_item_b 0-1

Aura of physical objects (for survivors and infected)
cl_glow_ability_r 0-1
cl_glow_ability_g 0-1
cl_glow_ability_b 0-1

Aura when you play as infected
Infected aura
Aura of living infected
cl_glow_infected_r 0-1
cl_glow_infected_g 0-1
cl_glow_infected_b 0-1

Aura of ghost infected
cl_glow_ghost_infected_r 0-1
cl_glow_ghost_infected_g 0-1
cl_glow_ghost_infected_b 0-1

Aura of survivors
Aura of survivors on the ground
cl_glow_survivor_health_crit_r 0-1
cl_glow_survivor_health_crit_g 0-1
cl_glow_survivor_health_crit_b 0-1

Aura of survivors at a high level of health
cl_glow_survivor_health_high_r 0-1
cl_glow_survivor_health_high_g 0-1
cl_glow_survivor_health_high_b 0-1

With the average level of health
cl_glow_survivor_health_med_r 0-1
cl_glow_survivor_health_med_g 0-1
cl_glow_survivor_health_med_b 0-1

When health is low
cl_glow_survivor_health_low_r 0-1
cl_glow_survivor_health_low_g 0-1
cl_glow_survivor_health_low_b 0-1

Aura of witch
Aura of the quiet witch
cl_witch_glow_idle_r 0-1
cl_witch_glow_idle_g 0-1
cl_witch_glow_idle_b 0-1

Wicked witch aura
cl_witch_glow_angry_r 0-1
cl_witch_glow_angry_g 0-1
cl_witch_glow_angry_b 0-1

How to zoom in in L4D2 without cheating:
Writen by Toad

In this simple guide you will learn how to zoom in in L4D2 using the command fov_desired.
-=How to zoom in?=-
1: Open l4d2 (obv)
2: Open the console
3: Edit the two command lines below to your preferences:
bind [key] “fov_desired 70; cl_viewmodelfovsurvivor [your current viewmodelfov – the
difference between the fov desired]”
bind [key] “fov_desired [your preferred fov]; cl_viewmodelfovsurvivor [your current
4: Put these two lines in the command line or autoexec.cfg
5: Press the buttons and viola you “zoomed in”

That’s it!

The Parish Bridge Finale Solo Expert Tips:
* Firstly get left 4 bots and left 4 bot improvements, your bots won’t die as 
  easily and will be able to use molotovs and pipebombs. So it’s more like 
  playing with other players.
* My strat is usually if there is a spare molo at the beginning, toss yours over 
  the concrete barricade as si’s spawn behind you there.
* Keep to the left and when you get to the truck climb onto it and keep running 
  along the top until jumping down to the boxes.
* Use adrenaline to make your way up onto the bridge quickly. Get to the small white 
  truck to start the tank and stop the horde for a bit.
* This is how I usually play the bridge.

How to Disabe Blurred Edges:
Looking for console commands to disable the blur and discoloration that happens when 
you get attacked by special infected (Jockey, Hunter, Smoker, etc). Here’s the guide!

* cvar mat_postprocess_enable

The catch is that it’s labeled as a cheat so you can’t use it online and it turns off 
literally every other post-processing effect as well.
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