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Sands of Salzaar Cheats

Sands of Salzaar

Cheat Codes:
------------
Submitted by: David K.

Starters Tips:
--------------
Written by Rem

This is just a concise guide I put together to help first timers who may 
be having difficulty.

-=Tips and Helpful Info=-
* Your army will level up faster if it is smaller. This is due to how XP is 
  distributed.

* You can purchase gifts from towns sometimes, as well as finding them in 
  dungeons.
* AOE spells are OP, so you will want a character that has some. If they don't 
  start out with some try to learn some Arcana because spells make a big 
  difference in battle.

* Holding CTRL will speed up the game. To speed up dialogue, just spam mouse 
  click while holding CTRL in order to speed through any dialogue.

* Buy speciality items from a town, travel as far away as possible to the 
  other side of the map, sell the items. They will sell for 2x-3x more 
  depending on how far you travel.

* I recommend Thur troops from Umbra Cliffs because they deal lots of damage 
  and they don't require a lot of resources to promote.

* As soon as you can, try conquering any and all bandit camps you see that 
  have Jade in them. Conquering one of these can net you 50 jade, plus other 
  resources, as well as the jade and resources sitting in chests inside the 
  camp. These chests refill periodically so you can keep coming back later on.

* Some animals and "monster" units are very powerful. If you are finding the 
  game difficult, try turning off real mode. This will allow you to recruit 
  powerful units such as demon's and dragons to your army.

* If you want to become allies with a faction, go to the intel tab, click 
  the faction, click the diplomacy button and choose "goodwill". This can 
  make you allies with a neutral faction or even fix relations if you are 
  at war with one. 

* The options are goodwill, ceasefire, declare war, or alliance depending on 
  your relationship with the faction. Note: this will require money but that 
  should not be too difficult using the item selling method described above.

* There is a quest in West Docana Desert where you need to bring 3 white rose 
  potions in order to calm a snake. When turning in the quest you will have 
  the option to kill the snake or not. Do not choose to kill it. Instead choose 
  the peaceful option, and the woman will grant you 15x extra inventory slots.

* In order to find someone, you can talk to any of the heroes who have an army, 
  travel the map or are stationed in cities. These heroes all have an option "
  I want to ask about someone". Just click that and ask them where the person 
  you are looking for is.

* If you are in a siege, there should be buttons on the right side saying 
  "attack/defend/follow" etc., if you want to speed things up you can just 
  click on all troops and then "attack". This will make your entire army move 
  at once to attack the next point.

* If you are in the late game and all the cities are too heavily defended, 
  use intel and select "gather a squad". If you have appointed any sultan to 
  towns, they will all close in on your location and follow you around the map.
  When you go to siege a town now, you will have the combined forces of your 
  own army as well as the armies of your sultans, which will be more than enough
  to conquer most cities.

* Finally, do not underestimate AOE spells and what a difference they can make 
  in battle. The thumbnail for this guide is of a siege I launched on Agadir:

I ended up winning because as enemy troops piled in, I just mowed them down 
using arcana and some of the spiritmancers' spells. My troops all died but my 
hero kept respawning and mowing them down until eventually I was able to capture 
the points and win. Never underestimate AOE spells they can turn the tide of 
battle even when your army is outnumbered and outmatched.


In conclusion, these are just a few helpful things I wish I had known when I 
started out. Knowing these few tips would have been very helpful for me starting 
out so I figured I would share some of them with you guys.




Illusive Storyline Quests (How to Finish):
------------------------------------------
Written by Alice Cousland

Due to translation problems in the game, and general bad design, a few main 
quests and EX quests do not explain well how you’re supposed to tackle them. 
I hope to be able to help you navigate any of the more confusing quests, as 
seem by the amount of people asking for help in the discussions forums.

-=Into the Abyss=-
To complete this quest you must find all 5 faction leaders and convince thenm 
to sign a peace treaty. Usually the faction leaders don’t stray too far from 
their region and capital, so they’re not that hard to find. (Optionally, you 
may subjugate all leaders in the name of yours or another’s faction, taking away 
the need for a treaty )

* Husnu – Nasir Clan Leader: Based on Redstone Keep at Redstone Valley After a 
really hard one-on-one fight, he will ask you to find a Blackblood Crystal. Ask 
a tavern maiden about it, and she will direct you to north of Northport at 
Twinluna Valley (an NPC near the entrance from crying rock gives you more 
specific directions). Everything afterwards is straight forward.

If you are playing as the shaman and you’ve completed your EX questline, make 
sure to have the crystal in your inventory and not equipped in order to fulfill 
the quest.

* Rebiya – Dakn Clan Leader: based on Triptych Rock in Crying Rock Straight 
forward quest, just follow the tracker.

* Bahat – Akhal Clan Leader: based on Camel Bell Bazaar in West Docana Desert 
If you have friendly relations with his faction he will ask you for a painting 
of the late monarch’s daughter. Afterwards just follow the tracker.

* Ruha – Dhib Clan Leader: based on Frost Valley in Zagros Mountains You need 
to defeat a giant without getting hit (one hit kill) in order for the swordsman 
to follow you. Your best bet is ranged combat, as he has three attacks that are 
easily dodged.

* Ludo Khan – Thur Clan Leader: Based on Fren at Umbra Cliffs In order to 
complete his quest Into the Abyss – Compromise you must go to Frost Valley in 
the Zagros Mountains. There you’ll find an NPC called beautiful woman asking 
you to protect a yak. Spiritmancers get a freebie, but other classes must 
choose the correct dialogue in order to keep it safe (TBR). Afterwards, she 
gives you the item needed. Just bring it back to the Khan, and he will sign 
the treaty.

-=Betrayer=-You need to defeat 5 Ifrit Battalions in order to find the Void 
Master’s location. They spawn like normal enemy patrols on the map, prominently 
in the Ifrit Dominion area, although sometimes it takes a couple of ingame days. 
Ifrit faction commanders DO NOT count towards this number. You’ll find him in a 
dungeons northwest of Lava Fortress (not accessible before killing the 5 patrols).

-=Spiritmancer=-
Most likely the first character you play and the best example of how confusing 
and unfinished this game is. You need to activate 3 triggers and complete then 
properly during the questline in order for Zeynep to survive. Failing to complete 
any of these will result in her death and block you from the good ending.

Amaranth Town: Approach the city for the event to trigger. Choose options “Walk 
towards the crowd”; “Go in yourself” or “Let Zaynep do what she wants” and then 
win the fight. Nassant is saved, and the first trigger is complete.

West Docana Desert: After entering the map do not enter Dunestorm. Wait for an 
event to trigger where you must “Press forward” in a desert storm and then fight 
a sandworm. Winning the fight gets you the second trigger, now you can continue 
to Dunestorm.

The True Nagukka: After Zaynep has a tantrum, go after her to the east of the 
map before confronting Zarathustra. After a few fights, a dialogue occurs, and 
you must “forgive Zeynep”.

If you have followed everything correctly and the game didn’t bug out, Nassant 
appears and saves Zaynep from death. After 15 days you can get her back in 
Nagukka’s tavern.
 
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