Return of the Obra Dinn Cheats |
Return of the Obra Dinn
Cheat Codes:
------------
Submitted by: David K.
Analyse Clothing, Accessories, And Placement In Illustrations:
--------------------------------------------------------------
Many characters won’t be openly given a name or nationality in dialogue,
but they just might be wearing something that gives away their identity.
For example, crew members will be wearing the same uniform as their peers,
and higher-ups will be wearing fancy hats. This is all you really need to
know to separate the high-ranking officers from their lowly stewards.
In addition to this, crew members will be depicted next to their peers in
the illustrations you can find within the book, so if you correctly
identify one of a group, the others should fall into place.
Using The Ship Memories Map:
----------------------------
The book you receive at the beginning of the game will be a key item
that you should regularly be returning to. Here you’ll be given hints
at which character identities are easiest to figure out with the
information you currently have on hand, and where you can find each of
the relevant memories on the ship so you can easily go back and double-
check your findings.
If you find a character in the book with a single triangle above their
portrait, this indicates solving it should be simple with the information
you have available. Use the memories map to find the fates which depict
this character, and take note of where they are on the ship, what they're
holding, who they’re with, etc.
Hints and Tips:
---------------
* Before attempting to piece together everything, go through every memory
in the game. You can exit the Obra Dinn and restart from the end if you
desire.
* After experiencing all the memories, restart from the beginning. Mark
every cause of death — and be specific. You have to select the weapon
used.
* Some crewmates will have multiple options for cause-of-death. If you
don’t know for sure, try different options.
* If a crew mate falls overboard, make sure to list that they fell
overboard. You don’t need to say if they drowned.
* Check the crew manifest and read the glossary. Crew will almost always
stick to their assigned deck — seaman work below deck, officers near
the top, and topmen usually stick to their assigned positions.
* You can often tell who-is-who by looking at uniforms, nationalities,
and who they’re standing near. The Stewards are often standing next to
their boss — for example.
* You’ll need to slowly piece together identities, one at a time. Listen
to their language — that’s an easy clue for an identity.
* You won’t always have complete information. Make guesses and assign names
early, then unravel the identities — once you have three correct crewmen
marked, they will lock into place.
* After completing all memories, start from the beginning (chronologically)
and work your way through the events for a much easier understanding.
With most of the fates marked, it will be easier to guess identities and
secure confirmed correct matches.
* During memories, make sure to check everywhere. Sometimes, you’ll be able
to explore upper or lower decks — check your map and see where crewmates
are standing. The offices are usually assigned to specific rooms.
 |
|
CheatBook DataBase 2025 is a freeware cheat code tracker that makes hints, tips, tricks
and cheats (for PC Cheats, Walkthroughs, PSP, Sega, iPhone, Wii U, Playstation, Playstation
2, XBox, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color,
N-Gage, Nintendo DS, gamecube, XBox 360, Dreamcast, Super Nintendo) easily
accessible from one central location. (Release date January 11, 2025)
- All Cheats and Codes inside from the first CHEATBOOK January 1998 until today.
More Infos |
| | |
|