Cheatinfo.de - PC Game Cheats, Hints and Codes
Homepage  |  Latest PC Cheats  |  Cheatbook  |  Games Index  |  Links  |  Contact  |  Download  |  Search
Browse By PC Games Index:   A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  #

Pacific Drive Cheats

Pacific Drive

Cheat Codes:
------------
Submitted by: David K.

How Can I Save the Game?:
-------------------------
If you’ve completed the tutorial you can save at any time from the 
pause menu while in the garage, if you’re out on a trip, you’ll 
need to complete your current junction in order to trigger the 
autosave.

You should try to exit the map! If you’re on a trip with multiple 
stops, moving on to the next one will auto-save your progress, 
and if you’re already at an end destination, you should gather 
anchors and activate a gateway, which will auto-save your progress 
when you go back to the garage.

Devs go into more detail about our save system, how it functions, 
and why:

-=Saving on a Trip in Progress=-
Currently, saving functions like this: when you’re in the garage, 
you are able save up to your current level of progress. Parts will 
stay on the ground, your inventory stays the same, you’ll even have 
the same amount of gas in the tank for the car, etc. While out on a 
trip into the Zone it’s a bit different. You’ll keep all your 
progress up to the current junction, but nothing after – your game 
will save automatically when you enter a new level and the game won’t 
save again until you get back to the garage, or move on to the next 
junction.

Due to the scope of the game, and our focus on providing a robust 
and varied experience across a high number of trips into the zone, 
with variable map sizes, anomaly populations, and the amount of 
hazards, we had to make technical sacrifices early on in the project 
that makes revisiting this save behavior not feasible. While we 
understand why this is highly requested, it’s not something we plan 
on revisiting for those reasons.

We believe that once a majority of players have had time in the game, 
it’ll be apparent why the save system is working this way. The game 
gets much faster and more intense the more you learn your way around 
the Zone and you’ll have plenty of time to grab the essentials and 
get out or take your time and explore. If you do need to save mid-run, 
just head for the next exit and then you can safely quit the game 
once you load into the next level, without losing any progress.
- Devs



Pro Tips for the New Driver:
----------------------------
Written by Sinta

1.Saving while in the garage, then loading that save in your next drive 
(say, to get something important that you forgot), will load you back 
on the road at the beginning of the drive — meaning to say you are unable 
go back to the garage unless you go through the whole escape sequence. 
Kind of annoying, but meh.

2.Leaving the car running drains some amount of fuel, but I've found that 
going through the motions of turning the ignition and then getting into 
drive does NOT make up for the negligible fuel savings if you decide to 
turn off the car every time you get out of it. If you know you'll be away 
from the car for more than just a couple minutes, then you should maybe 
turn it off.

3.In contrast, try to save as much battery as you can, since teleporting 
the car (and getting revived, etc.) uses up a lot of power. Also, because 
driving in the dark/fog with no lights is not an enjoyable experience.

4.I felt like this wasn't made clear in the tutorial levels, but escaping 
(i.e. racing towards the yellow pillar of light) is made much easier by 
getting to the minimum distance away from your nearest and most accessible 
gateway - and then starting the escape sequence. The map will tell you 
when you're too close to a particular gateway to start the escape.

5.Nothing super bad really happens when you take a Stable Anchor from it's 
pedestal, despite the very loud and scary music sting that plays.

6.The amount of "energy" you get from an Anchor is shown by how big it 
appears on the map. If you already have enough energy to go home, small 
Anchors are very much not worth your time if they are hard to reach/
surrounded by anomalies.

7.If you have even the slightest bit of "loot bug" syndrome, you will soon 
be drowning in basic materials after a couple of drives. Don't worry too 
much about missing a car, or house (or two) if you don't feel like going 
through them.

8.Speaking of materials, save your chemicals! In the early game, 9 times 
out of 10, you will have more than enough mats to craft a whole new part, 
rather than use chemicals to make Repair Putty.

9.Pick up the mats from the Matter Deconstructor, and don't use the vacuum 
to scoop them up — you may lose them! I've lost three Dumpster Pearls worth 
of mats from using the vacuum this way. IDK if this is a bug, but it does 
seem that dropped items from other sources are safe from this happening to 
them.

10.Check the car's status screen in the garage before leaving! God forbid 
you go into a drive with half a tank of gas and a dead battery, because 
you left the car running while messing around in the garage. 
(Totally did not happen to me.)



How to Achieve Sick Drift:
--------------------------
Upgrade to off-roads, they’re better all around but they actually have a 
reduced road rating compared to summers, so the drop in traction will probably 
help if you are trying to drift horseshoe bends on the roads.

Then you definitely need to upgrade the engine, the one you start with doesn’t 
have many horses.

Finally, there’s a handbrake in the early game progression that’s going to be 
useful, considering the car otherwise has no brakes, just reverse.

Not having a manual transmission is going to kill any real drifting of course, 
but maybe you can simulate it with the above.

I have not had any luck with off road or higher tiered tires when it comes to 
drifting. Both the all terrain and off road tires are just too grippy. If summer 
tires isn’t letting you slip then I would try a set of spare tires, or even the 
paddle tires if you have them.

The goal here is to get the poorest rated tire for road and off road so you 
increase the chances of breaking traction on terrain.



Guide to Skip Intro Credit Videos:
----------------------------------
Written by Sae

-=How-To=-
As far as I can figure, the intro movies aren’t skippable, so I had a little l
ooksee. And you can force them to be skipped, turns out!

* Navigate to your Pacific Drive installation location. This’ll be in your 
  Steam\steamapps\common\ area, but you can also get there by going to your steam 
  library, right clicking on Pacific Drive, and navigating to Manage -> Browse Local Files.
* Navigate the folder structure through PenDriverPro -> Content -> Movies. 
* Your end location should be something like:
  C:\Program Files (x86)\Steam\steamapps\common\Pacific Drive\PenDriverPro\Content\Movies.
* Delete everything within the folder.
* You’re done, launch the game!
* The game will hang briefly on a black screen instead of the intro movies, but given the 
  intro movies are unskippable, if you’re on an SSD it’ll be comfortably faster than 
  waiting for them. (27 intro movie versus about 2-3s of black screen!).



Tips and Tricks:
----------------
* Doors with chains can be opened with both impact hammers and the prybar.
* You can only scan the junctions that have a number in a blue icon on the left side 
  of the junction name. That number is the required amount of core energy required to 
  open the gateway. Note, this is not the number of cores you need to collect. As well, 
  if you scan the farthest junction, it will automatically scan all the potential routes
  to that destination, saving you scanner charges.
* Friendly Dumpsters will spawn out in the wild.
* The abandoned wreck that you see when escaping through a gateway back to the garage 
  will eventually get replaced with a box truck – less potential for scrapping, but it 
  will be filled with items in the storage compartment.
* Decals and Paint can be deconstructed in the matter deconstructor. Chemicals, Fabrics, 
  and Pressurized Containers. Plastic may also be an outcome.
* Take the long way if the short way takes you through an increased electric damage 
  junction. It’s not worth it.
* You only need one pneumatic locker.
* Car parts that the friendly dumpster spits out that is marked as “essential”, cannot 
  be scrapped for materials in the matter deconstructor. Putting the part on your car 
  and doing a run will remove the essential tag, allowing you to scrap it.
* Hoard your thermosap crystals.
* Tourists will not attack you. They are only an explosive obstacle. Watch out for the 
  electrified ones.
* You automatically regenerate to 10% health. With canned food, and a few health kits, 
  you can survive in the red instability storm for long enough to find gas in an abandoned 
  vehicle when you run out of gas ten meters from extraction.
* The Ion Shield will be your best friend. Wind turbines should be enough to power it 
  perpetually, as well as the headlights.
* Tires have much higher durability than your car body parts, you don’t need to worry 
  too much about them.
* Insulated headlights should be your go to. Especially if you’re going through those 
  blasted electricity junctions.
* Don’t bother crafting armoured doors or panels. Just steal them from Abandoned Squires 
  with the liberator.
* You can find dumpster pearls in pneumatic tubes in the wild.
 
Submit your codes!
Having Pacific Drive codes, tips and tricks we dont have yet?
Submit them through our form
 
Visit CheatBook for Pacific Drive Cheat Codes, Hints, Walkthroughs or Game Cheats
 
PC Games, PC Game Cheats, Video Games, Cheat Codes, Cheat, FAQs, Walkthrough
Spotlight: New Version CheatBook DataBase 2025
CheatBook DataBase 2025 is a freeware cheat code tracker that makes hints, tips, tricks and cheats (for PC Cheats, Walkthroughs, PSP, Sega, iPhone, Wii U, Playstation, Playstation 2, XBox, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color, N-Gage, Nintendo DS, gamecube, XBox 360, Dreamcast, Super Nintendo) easily accessible from one central location. (Release date January 11, 2025) - All Cheats and Codes inside from the first CHEATBOOK January 1998 until today. More Infos
 
 
© 1998 - 2025 Cheatinfo.de  |  Privacy Policy  |  Links  |  Game Trainers  |  Submit Cheats
Affilates Sites:  Cheatbook  |  Cheatchannel  |  Cheatbook Magazine
Top Cheats:   Just Cause 3 Cheats  |  Left 4 Dead 2  |  Call of Duty: Black Ops III Cheats  |  Dead Rising 2  |  Moshi Monsters  |  Far Cry 4 Cheats
Update cookies preferences