My Waifu Guild
Hints and Tips:
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Submitted by: David K.
-= General tips =-
* Replay earlier maps to farm EXP if a stage walls you.
* Spend every skill point after each run; hoarding weakens you.
* Focus one or two skill lines until the final boss is comfortable; spreading
points too thin stalls progress.
* Skip Warrior attack upgrades when possible; attack is her weakest stat.
* Ignore leveling Dryad or Priest mid-run if damage is already enough.
* Level each girl to 5 once for aura cards (Fairy, Priest, Dryad buff you; Demon
pushes enemies back).
* After investing in Empowered Auras, skip Demon's aura on boss fights; max
pushback keeps enemies out of range.
* Hearts unlock gallery scenes only; they do not affect combat.
* Achievement hunting needs Adventure clear plus all hearts, not Endless Mode.
* Warrior gains crits after her L5 aura unlock; crit rate scales with her max HP
card upgrades.
-= Meta skills =-
* Defender Cards - top priority. Buffs Warrior and Fairy in-run cards (max HP,
armour, shield strength).
* Damage Dealer Cards - high priority for Demon, Thief, Elf, Mage, Vampire cards;
also boosts Demon range and crit gain on cards.
* Empowered Auras - low priority; strong with Fairy/Priest/Dryad. Avoid maxing
Demon pushback (+100% wind).
* Critical Boost - low early, strong in Endless once crit builds stack.
* Empowered Spells - very low; Fairy shield and Priest heal spells are enough.
* Healer Cards - low until Endless enemies hit hard in wave one.
* Upgraded Weapons - flat base damage; low value because bases reset each level.
* Stamina / Spirit - usually wastes points; Warrior HP cards and armour cover
survival. Buy only if you die in the first seconds repeatedly.
-= Stat icons (mouseover) =-
* Level - unlocks aura at 5 and spell at 10 for that girl.
* Sword - attack damage (healers cannot attack).
* Cross - heal per cast.
* Clock - seconds between attacks, heals, or shields.
* Hook - crit chance on attacks only.
* Dis - Demon-only attack range.
* Shield (Warrior) - armour; subtracts from all incoming damage.
* Shield (Fairy) - absorb pool on her shield buff; refreshes if not broken.
-= Upgrade cards in levels =-
* Clock picks reduce cooldown by a fixed amount (unaffected by meta skills).
* Heart picks from Warrior raise max HP for the rest of the map.
* Defender Cards and Damage Dealer Cards multiply the stat gains on matching
girls' card picks; cooldown picks never scale.
-= Final boss graveyard farm =-
* Best grind spot: final graveyard boss spawns full-EXP adds while you fight him.
* Stack Fairy shield and Warrior armour, add some healing, and keep damage low so
adds live longer before you finish the boss.
* Runs take about ten minutes; once tanky enough you can leave the window
unfocused.
* Reach Endless Mode level 10 first to unlock EXP booster cards in both modes.
Each booster costs 60-80 gold and adds +100% post-level EXP; three stack to
about +200 skill points per graveyard clear.
-= Endless Mode =-
* Unlocks after the Adventure final boss; difficulty spikes every floor (L20+
stays brutal even with 1000+ meta levels).
* Start with Archer, Priest, and Warrior only; other girls are RNG shop buys.
Rush Fairy for shields.
* Clear waves, random boss, repeat; older Endless maps give poor EXP returns.
* Permanent side unlocks at Endless L10, L20, and L30:
* L10 - EXP cards (+100/200/300% after the level).
* L20 - gold cards (+20/40/60% during the level; often a trap early).
* L30 - emergency full heal once when HP hits zero (90 second cooldown).
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- All Cheats and Codes inside from the first CHEATBOOK January 1998 until today.
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