Derail Valley
Cheat Codes:
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Submitted by: David K.
General tips:
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Written by By AyrA
Don't bother with the buttons of the career manager. Stare at the screen
and use your mouse wheel as well as the two mouse buttons as accept and
cancel buttons.
The lost and found shed is a free teleporter. No need to carry the shovel
and lighter with you if you don't plan on using the steam train. You can
also store your licenses there if you don't want to discard them.
Try to keep your most used inventory items in identical places at all time.
I always have WorldMap=1, Remote=2, Wallet=3, StationMap=4 for example
because you can access them quickly using the numbers on your keyboard.
If you want to inspect a job before taking it, but multiple cars match the
description of the job, look at the job ID on the top of the page. It's in
the format
<-station->-<-type->-<-number->
and will also appear on the information plate that's mounted on the cars.
This allows you to hook up the loco to the cars before even taking the job
to begin pressurizing the brake system.
Tips and Tricks:
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-=Tip 1=-
Applies mainly in Iron man mode, on a train with multiple consists attached,
since there is no ground personnel.
When backing or otherwise parking a large consist, if I can’t clearly see
where the cars are stopping I just park them the closest I can guess.
Then I dismount, I count how many cars I’m off the siding and then I go back
to the locomotive(s). I count from there the same number of cars and I put a
lit torch on the ground. That’s where I have to drive the loco to have the
cars in the right spot.
-=Alternative=-
You’ll coast slowly (10 km/h), jump out of the train, run and hop on the very
last car. When you’re close to stoppping open the brake lever until the train
stops (sometimes even for a short time) and close it again after.
This trick is useful:
* Reversing onto a dead end track.
* Reversing onto a required track with other cars on the same track (shunting)
that need slight nudging.
* Reversing a (very) long train where cars barely fit on a required track.
-=Tip 2=-
Not always, but sometimes, when it is convenient, instead of manually switching
all the switches, I just go to the parking siding, call for the hand-car and go
back to the train from there. All the switches will turn in the correct
direction and order for the train to back in while I run in the handcar.
-=Tip 3=-
When shunting a job with with multiple drop offs, place a lantern on one of
the cars where the load will be split. This will help you see from the cab if
the cars to be dropped off are fully past the switch. You can also go directly
to that spot when you uncouple.
-=Some Food Factory Gravity Shunting Tips=-
* Food Factory has climbs out in both directions. When shunting you can send
the train out of the yard at speed and then go about setting the switches.
The train will eventually come back at almost the same speed it left the yard
(Unless you have the DM3 attached). 20kmh will be enough for short trains of
about 6-8 cars, longer trains will need a bit more.
* If you find yourself on the wrong side of a set of cars that you are dropping
off. i.e. parking them will trap your loco. Then kick the cars out of the yard
and then switch them to their destination letting gravity do the work. Bottle
the brake lines and detach the loco, then push them out with enough speed. You
can get a set of cars to pretty much anywhere on the station this way. You’ll
need to ride the cars for the final leg so you can apply the brakes by either
dumping the air or using a handbrake.
* If you have multiple drop offs, run the train out of the station and apply the
loco brake (and the handbrake on a car or 2). Bottle the air on each cut of
cars and detach and roll them into their destinations.
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