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Daymare: 1994 Sandcastle Cheats

Daymare: 1994 Sandcastle

Cheat Codes:
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Submitted by: David K.

Final Boss Tips:
----------------
This fight requires you to be relatively quick with either your shotgun 
or you upgraded frost beam. So, when you start off, there’ll be the normal 
zombies who run at you, and you can easily kill them with your frost beam. 
Once they are dead, you are safe until you leave the hangar area. 

You should only grab shotgun shells, health kits, and the frost cartridges, 
because your MP5 basically useless here.

When you step outside, that is when the boss can attack you again. The 
ONLY attacks she has, is to teleport to you and do her grab attack, and to 
teleport away and shoot three ranged attacks at you. So, to stop her, you 
need to listen closely when you hear her whisper your name. It’s actually 
very directional, so if it’s in front of you, you can just immediately aim 
forward, same for if it’s behind you.

You to IMMEDIATELY aim at it; if you are already using your frost beam, 
spin WHILE firing, so that it stops her right away. If you are NOT already 
using the frost beam, then you’ll need the shotgun. You have to hit her in 
the center body, and she will be stunned out of her grab animation, and 
she’ll teleport away again. Sometimes she’ll teleport close again, and try 
to grab you right away, otherwise she’ll try her ranged attack.

The deadliest part, is that there are normal zombies running around too, 
so the frost beam is the best way to go to kill them fast, and you will 
also want to kill them quickly so you can focus on the boss. If you need 
to use cartridges to refill your frost, don’t hesitate, you have unlimited 
frost cartridges around the level. If you have your shotgun out, you can 
knock the zombies down if you need to.

Once you’ve stunned the boss around 3-4 times, she will usually go away 
for a minute or two, which is good breathing room. Use that time to start 
up the locked gates if you haven’t already, or to get as much distance as 
you can towards the exits.
 
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