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Bellwright Cheats

Bellwright

Cheat Codes:
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Submitted by: David K.

Tips and Tricks:
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Make sure to check different villages when hiring. Staying in the 
first few would limit both your renown gain and options for recruiting.

The game has a soft gate for how many villagers you can have at different 
stages of progression, so while you can always grind to get more renown 
and get any number of them, it will get progressively harder without 
advancing the rest of the game.

There are alternative ways to gain renown like gaining trust levels in 
villages or building animal trophies, so you can try to do quests in 
farther settlements to bypass that limit even early on.

You can actually craft Straps with a Toolmaker after building a Village 
Hall, so it’s an early game grind until you reach that point in progression. 
You can opt to only spend Straps on the most critical research you need 
until reaching it.

To plant Wheat, you need a Thresher. It’s unlockable right after a Farm. 
All you need is a little bit of Wheat from the fields to start your own 
production.

My personal advice with food is to diversify the production. This way, 
you get benefits in different areas depending on your needs and have a 
backup when needed.

Having foraging as a backup is always good, but early on before you 
unlock a Hunter’s Camp, Trapper is really good as well and isn’t locked 
during winter.


How to Fix Cauldron Lockout:
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What’s Causing the Lockout:

I’ve found that when putting ingredients into a cauldron, there are certain 
recipes that must be followed or it will result in a lockout of the cauldron.
A menu will appear at the cauldron.

-=Example=-
* Place Raw Meat
* Place Mushroom
* Place Garlic
* Place Sage
* Place Water

The recipe for mushroom stew is 2 mushrooms, 1 sage, 1 water. However upon 
placing 2 mushrooms, the option to place raw meat or garlic still remains. 
Giving you an opportunity to add extra ingredients that have no output. It 
seems like the cauldron will accept ‘any’ 3 item types (Mushrooms, sage, 
water; meat, garlic, water) before closing its input to cook, but if there
items entered are not correctly set for one of the available recipes, the 
cauldron will instead perpetually cook with no timer.

-=Workaround=-
The only fix I’ve found is to deconstruct the cauldron, which drops all of 
the ingredients back on the ground.
 
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