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Synthetik Cheats

Synthetik

Cheat Codes:
------------
Submitted by: David K.

Tips & Tricks:
--------------
* Humanoid enemies take extra damage from headshots. If your weapon is slow 
  and precise, take your time and place shots on them. If your weapon isnít 
  very precise and fires quickly, aim for the head still, spray and pray.
* Enemy fire can hit themselves. When overwhelmed, try to align enemies, so 
  if they try to fire you, theyíll hit themselves, killing them for you and 
  protecting you as well.
* If very useful specially against sniper soldiers/turrets (wait for them 
  to charge on you until late, than quickly hide behind an enemy so they 
  get the fire).
* If you trigger a mortar, just get near it, itíll lob a mortar at you, go 
  away to avoid its fire and make it hit itself. You donít have even to 
  spend bullets on it.
* When facing faced-turrets (that have to face you to fire), you can easily 
  go around them if you get near, so theyíll never shoot at you if you keep 
  circling them. If you hold your fire and gets too slow, stop firing a
  little, dash to the side and keep circling it!
* You can view further away from you when you cursor is near the edges, 
  panning your camera away from the center.
* Just entered a level, and donít know where the corners of the screen are? 
  Hold TAB or M, the game will show you where you are in the map of that 
  room, so itíll be easier to know where to go or where to NOT look for 
  enemies.
* Moving around will greatly reduce the chance of getting hit, but when 
  placing shots, make quick pauses at least to increase your accuracy. 
  Also watch the reticle when doing this Ė if it gets bigger when you
  fire, youíd better not hold the trigger, but give more space between 
  each shot.
* When you enter a new room you can trigger events such as timed chests
  (with arrow pointing the directon) or even timed quests (defuse or 
  destroy stuff), but caution, as luring enemies around will probably
  kill you. Try to move there without beeing seeing by enemies that 
  will seek you, meaning you can trigger mortars (since youíll be 
  moving around they wonít hit you) or even towers (but carefully, 
  of course), but humanoid will seek you, make noise and gank you.
 
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