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Fallen Enchantress - Legendary Heroes Cheats

Fallen Enchantress - Legendary Heroes

Cheat Codes:
Submitted by: David K.

If installed through Steam, Right click on the game name and go to Properties. 
Then click on Set Launch Options and type in the word: Cheat If using the 
retail version, right click on the shortcut and at the end of the file path 
type: Cheat

Effect                                              Code	
1000 All Resources & 100 Fame                     - CTRL+M
All research                                      - CTRL+R
Auto Turns                                        - CTRL+Z
Complete selected city queue (buildings only)     - CTRL+B
Covert unit or army to faction (including bosses) - CTRL+D
Create copy champion                              - CTRL+C
Have children                                     - CTRL+F
Increase level of Champion                        - CTRL+P
Instant Adult                                     - CTRL+V
Instant Kill Unit/Army In Overworld               - CTRL+K
Lighting Effects                                  - CTRL+L
Selected City Immediately Completes All 
Training, Selected Champion Gets All Equipment 
And Weapons                                       - CTRL+J
Teleport selected army to cursor                  - CTRL+T
Toggle Fog Of War                                 - CTRL+U
Toggle Interface                                  - CTRL+X

Steam Achievements:
Complete the following tasks to unlock the corresponding achievement. To view
your achievements and stats in Steam, select "Community", then "My profile", 
then "View all my games", then the game and view stats.

Achievement           How to unlock
0.0%Exterminator    - Defeat a faction.
A Great Seeker      - Win by completing the Master Quest.
A Leader of Men     - Win by defeating all of your opponents.
A Mighty Sorceror   - Win by casting the Spell of Making.
Adventurer          - Complete a quest.
Ally from the Swamp - Recruit Tuatha
Built a City        - All nations start with one.
Captured a City     - You have captured an enemy city!
Champion            - Reach level 15 with a champion.
Darkling Allies     - Recruit Nen Ratcatcher
Defeated an Army    - You have defeated an army!
Experienced         - Play for 5 hours.
Expert              - Play for 10 hours.
Exploiter           - Tap 10 resources in a single game.
Explorer            - Explore 10 goodie huts in a single game.
Forging Armies      - Design a unit.	
Guard from the Tomb - Recruit Mausolos
Rise of Altar       - Win as Altar.
Rise of Capitar     - Win as Capitar.
Rise of Gilden      - Win as Gilden.
Rise of Kraxis      - Win as Kraxis.
Rise of Magnar      - Win as Magnar.
Rise of Pariden     - Win as Pariden.
Rise of Resoln      - Win as Resoln.
Rise of Tarth       - Win as Tarth.
Rise of Umber       - Win as Umber.
Rise of Yithril     - Win as Yithril.
Shopper             - Buy an item from a shop.

Random Tips:
Written by Jolly Roger

I want to share my thoughts on possible strategies in FE: LH. I will also try 
to provide some useful insight into game mechanics as well as some tips and tricks.

-=The Beginning=-
FE:LH is a fantasy themed 4x game with RPG elements. The aim of the game is to bring 
order to the torn world of Elemental. It can be done by vanquishing all other players, 
allying all other fractions, completing the master quest, or by casting the spell of 
making. My intent is to write a guide for Normal and Challenging diffictulty with 
more Kingdom/Empire setting and for beginners and intermediate players, so some of 
the tips may not be accurate for higher difficulty settings or with all players of 
adverse alignment. 

1) When you choose the starting starting location I advise you to build a pioneer. 
The early stage of the game is very hectic because every computer player tries to 
build as much cities as possible. Please bear it in mind that cities are the primary 
factor that determines the performance of your Empire/Kingdom. Your performance in 
the early game determines how much revenue you are going to get from taxation, how 
fast you will discover new technologies, how fast you will be able to train units and 
how good they will be. I always make my capital a town, so I can sustain positive 
income in early and possibly in mid and late stage of the game. The second settlement 
is a Conclave/Fortress depending on the circumstances. I always build Conclave in my 
internal territory and Fortress near the border. I think that having 2 cities is 
minimum, 4 is optimal and 6 is max (mind the unrest penalty for every new city). 
I recommend using this preset for large/huge maps. On lesser maps rules are different.

2) As mentioned before the AI has expansionist mindset. Not only they will build 
cities, but they also will build a lot of outposts. So, if you don't want to be cut 
off at a certain point watch every pioneer unit that traverses your territory. 
Moreover, if you decide to build another city far away from your starting point and 
you skip a single patch of soil with 1 grain and 5 material be sure that AI will 
build a city there if of only they get a chance. Such a behavior is a pain in the 
neck, especially when you have to move army from point A to point B and you are 
asked to leave the territory. You are forced to declare war, which will have impact 
on your relations with players of the same alignment as the player who put the 

3) After the borders are established there is an ephemeral period of peace. As 
the first step I recommend completely researching the tree of education (with some 
break for restoration and civics). If you are in close proximity with your 
neighbours start researching military techs with a break for civic techs when your 
cities maximal potential for your current technological state (e.g. population cap 
due to lack of food). Remember to research some magic tree. As a minimum discover 
shard harvesting, but do not go beyond arcane mastery (you need to establish a 
stable pool of mana etc.) Additional mana will help you cast essential enhancements 
such as tutolage, or meditation. Furthermore, researching military will not only 
give you better weapons, but it will allow you to have larger armies. 
Remebmer that going for this build requires a stable income of iron.
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