Entropy: Zero 2
Cheat Codes:
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Submitted by: David K.
How to Modify Weapon Stats:
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Written by ZachNohKap
First go to "skill.cfg" in the files.
* You can find it in:
x:\Program Files (x86)\Steam\steamapps\common\EntropyZero2\entropyzero2\cfg
* Make sure you create a backup of "skill.cfg".
* Just copy and paste the original to your desktop in case you mess up.
In the cfg, you will see a bunch of stats. These not only include weapon stats,
but enemies as well. Most of them are self explanatory, an example being
sk_plr_dmg_ar2. Increasing the value will increase the damage of the ar2 in game.
The command you want to look for is the sk_max lines.
For this I will edit the reserved ammo for all of the weapons.
The MP5K, due to the pulse pistol having regenerating ammo, uses pistol ammo
so the command you need to find is sk_max_pistol
SMG1 – sk_max_smg1.
Shotgun – sk_max_buckshot.
RPG – sk_max_rpg_round.
SMG1 grenade – sk_max_smg1_grenade
Revolver – sk_max_357.
Crossbow – sk_max_crossbow.
Grenades – sk_max_grenade.
Xen grenades – sk_max_hopwire
AR2 – sk_max_ar2.
AR2 Energy ball – sk_max_ar2_altfire.
Spawn Weapon Command List (Cheats):
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Written by catmanmlio
I made this since I wanted to keep track of the guns.
-=First, Do This=-
If you want this to work, you’ll need sv_cheats 1.
-=Okay after that then it depends=-
* If you want to earn achievements, do:
sv_cheats 1; give weapon_name; sv_cheats 0;
* If you want to just use the guns:
sv_cheats 1
* Then
give weapon_name
Here’s a Rough List of Every Single Gun!
-=Main Guns
These guns are what you find in the main game.
* weapon_pistol
* weapon_pulsepistol
* weapon_smg1
* weapon_smg2
* weapon_shotgun
* weapon_ar2
* weapon_ar2_proto
* weapon_rpg
* weapon_crossbow
* weapon_slam
* weapon_frag
* weapon_357
-=Melee Hit Sounds=-
Weaponry used in EZ:2 and seen but not used by our bad cop,
ironically both are melee.
* weapon_crowbar
* weapon_stunstick
* Bomb Defused
Did you know, theres like all the CS:S guns here?
* weapon_css_glock
* weapon_css_p228
* weapon_css_elite
* weapon_css_deagle
* weapon_css_fiveseven
* weapon_css_usp
* weapon_css_xm1014
* weapon_css_m3
* weapon_css_ak47
* weapon_css_m4a1
* weapon_css_famas
* weapon_css_ump45
* weapon_css_mp5
* weapon_css_mac10
* weapon_css_aug
* weapon_css_galil
* weapon_css_m249
* weapon_css_tmp
* weapon_css_sg552
* weapon_css_p90
-=Buggy Weapons=-
These weapons are kinda buggy, use at your own risk.
* weapon_alyxgun
* weapon_annabelle
* weapon_bugbait
* weapon_displacer_pistol
* weapon_endgame
* weapon_flaregun
* weapon_hopwire
* weapon_manhacktoss
* weapon_physcannon
-=Useful Commands=-
Here’s some useful stuff!
* sv_cheats 1; ent_create player_weaponstrip; sv_cheats 0;
* sv_cheats 1; ent_fire player_weaponstrip Strip; sv_cheats 0;
Do the first command then the 2nd one, this wipes all your weaponry!
* sv_cheats 1; givecurrentammo; sv_cheats 0; – gives max ammo for your current weapon.
Binds for New Weapons:
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Written by Draven
These are some binds for the new weapons that I’ve come across (4 so far).
-=Binds=-
These binds are presented in order of appearance in-game.
* bind x "use weapon_pulsepistol"
* bind x "use weapon_smg1"
* bind x "use weapon_slam"
* bind x "use weapon_ar2_proto"
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