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Dark Deception: Monsters & Mortals Cheats

Dark Deception: Monsters & Mortals

Cheat Codes:
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Submitted by: David K.

Tips for Mortals:
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Written by DFfan555

These are just some things I came up with while playing this game so far.

-=General Tips=-
* While under speed boost, bananas won't stun you, so you can just run through them.
* If you're being chased by Chef Monkeys/Phantom Malak and you have Primal Fear/Evan's 
  ultimate ready, you can stun them and let the boss deal with them 
  (you can also stun them on traps).
* You can run through the player monster, so if a power monster is guarding the portal
  and they miss their heavy attack, you can run through them to the portal.
* Listen for the monsters footsteps, as it will give away their location.

-=Against Power Monsters=-
* Power monsters can one shot every mortal except for Vince with a heavy attack, 
  so watch out.
* There is nothing you can do if they cut you off or ambush you, unless you have 
  stuns prepared.
* Power monsters are the slowest, so every mortal can outrun them (except for Vince).
* They can catch up if they have a speed boost.
* Power monsters in Stranger Sewers are really easy to deal with.

-=Against Balanced Monsters=-
* They can catch up to you given enough time, so watch out.
* They can still catch up to you if both of you are using speed boosts.

-=Against Agatha=-
* Speed in general once more speed monsters come out.
* You are not outrunning an Agatha.
* Agatha can still keep up if you are using speed boost.
* Agatha can outrun you if both of you have speed boost.
* Agatha deals the lowest damage out of all the monsters, so it is easy to make 
  a break for the portal if she is guarding it.
* If you are going to die, whittle her health down as she has the lowest hp of all 
  monsters.
* Vince can easily kill an inexperienced Agatha.

-=PenPen=-
* You can still get stunned by bananas if you are using your ultimate.
* You are the fastest mortal, so shard collecting is your thing.
* Use your ultimate if you are backed in a corner.

-=Vince=-
* You are the slowest out of all the mortals, even power monsters can catch up.
* You have the most health out of all the mortals, enough to survive one heavy 
  attack from a power monster.
* Ultimate is more of a deterrent rather than an excuse to try to fist fight a monster.
* You can 1v1 an inexperienced Agatha.
* You can still die when you have your ultimate up.
* You can kill a monster if you get lucky enough to get 3 Primal Fears.



Hanako Yamada Guide:
--------------------
Written by ItsJustKetchup

-=Context=-
Welcome once again to another guide in the How To: series. We’ll be continuing 
the Yandere Simulator character train with the transition to the Mortals side now 
that the only Monster of the DLC has now been covered. Thankfully, these should be 
more interesting to cover since they are nowhere near as powerful as Ayano is. I 
was initially gonna cover Taro (aka Senpai) first, but a different character has 
gotten my attention instead now that I’ve used her. Ladies and gentlemen, we will 
be covering Hanako instead!

Just like in Ayano’s guide, I have zero understanding of Yandere Simulator lore 
and will not be attempting to. However, Hanako is a special case, as I know 
literally nothing about her outside of “she is Senpai’s sister” in the game. As a 
result, this part will be really short, so let’s just dive into the discussion since 
I have nothing left to talk about in the overview.

-=Background Info=-
There was a lot of speculation regarding how Hanako was going to work in Dark 
Deception: Monsters and Mortals. Many of us were speculating she would finally be 
another Speed class Mortal because PenPen is currently lonely in that category and 
needs some friends that aren’t going to murder her in Maze Escape. Well, it turns 
out PenPen got her feelings brutally hurt, because not only is Hanako not a Speed 
Mortal, but her attacks can still hurt her in Maze Escape thanks to a bug.

Interestingly, Glowstick Entertainment decided to make Hanako a Ranged Class Mortal, 
which threw everyone in the community off when she first released. This class 
designation means Hanako excels at dealing damage from a distance and has a really 
bad light attack, while having the health and shard drop rate of a Balanced class 
characters. The differences come in with her speed and damage. Sharing this trait 
with Cybil, Hanako’s damage output from her light attack is pathetic and her speed 
is just a hair above average, allowing her to be about the same speed as Balanced 
class Monsters.

However, Hanako is a very unique Mortal, as her heavy attack is actually quite 
similar to Penny from the Monster side rather than following what Cybil does with 
hers. When Hanako’s heavy attack is used, she blows a kiss at the target and it 
creates a floating heart projectile at them, dealing 25 damage per heart. These 
hearts have large hitboxes, making them more difficult to avoid the closer the 
target is to Hanako. Furthermore, these hearts are able to pass through walls, 
making Hanako able to get free hits from around corners and on completely 
inaccessible areas opponents need to traverse a while to get to her. 25 damage 
per heart is the same damage as Penny’s eggs, but unlike on Penny, 25 damage is 
very acceptable damage for Mortals standards, making Hanako’s damage output fairly
 decent if she consistently lands them and had good aim and prediction.

That being said, she has many weaknesses thanks to being similar to Penny. The 
hearts travel very slowly, even slower than eggs. This is obviously a bad thing 
since it means opponents can dodge them with enough space, and it also does not 
help that Hanako’s firing speed is slower as well, which makes consecutive hits 
somewhat challenging when initially picking up Hanako or against experienced 
players. The hearts also cannot break bananas, Air Screamers, or Police Officers, 
making her have to use her light attack to get rid of all of them, which doubles 
the time and can make her lose her targets.

Unlike Penny, Hanako does not have 400 health, instead only having 180, making 
her much frailer and easier to handle up close. However, these weaknesses are a 
fair tradeoff for her since her hearts are harder to avoid when properly spaced 
thanks to the larger hitbox and the fact she straight up ignore walls, making 
her very campy, but also rewarding skill when she is mastered, something more 
than half this game cannot do thanks to simplicity, rng, overpowered stats and 
ultimate, or a combination of them. And since we’re on the topic of Penny, 
Hanako’s ultimate ACTUALLY does things when compared to Power of Love, so how 
about we begin talking about it?

-=UItimate: Fangirling=-
Hanako’s ultimate ability in the game is a ranged attack that is referred to 
as “Fangirling.” When this is activated, Hanako shoots one flaming heart in 
each direction of her, totaling to four hearts. These hearts travel with the 
same speed as her heavy attack hearts, but they will deal 40 damage on impact 
with opponents who come into context with them (the description says 50, so 
either this is a bug or a typo in either the game’s spaghetti code or in the 
ult description). This is useful as a crowd control tool that allows Hanako to 
try and handle multiple enemies at once if she gets swarmed, but can also be 
used solo to help assist her damage output or to finish off someone who’s in 
the health range quicker.

The hearts unfortunately do not inflict the fire debuff like they would suggest 
thanks to their appearance, but they do also bypass walls similar to the heavy 
attack ones, making their use applicable for camping as well. Hanako also 
regains 30% health when using the ultimate, making it useful as a free, but 
slightly less effective medkit for last resort situations if she is low on health 
or in Agatha’s Hello Friend! range.

Overall, this ult ability isn’t exactly the greatest when compared to many of 
the other Mortal ults, but it is still nonetheless a nice supportive addition 
to Hanako’s kit, as it allows her to fight off multiple people herself, provide 
some nice healing to herself in emergencies, and most of all, actually does 
things, allowing Hanako to actually do things as opposed to Penny.

-=Maze Escape=-
In Maze Escape, Hanako is similar to Penny in the sense that she is a great 
defensive character, but sucks at playing offense. However, unlike Penny, who 
needs to play offense to even do things in this gamemode, Hanako being on the 
defensive on this mode since she’s on the opposing side makes her a decent 
choice for the mode. Her hearts and Fangirling being able to go through walls 
makes collision not much of a factor when launching her ranged attacks, making 
her able to spam hearts more efficiently than Penny, especially on maps such as 
Monstrum Madness. However, she cannot shoot upwards or downwards with the hearts, 
making her height-dependent depending on the map. Hanako is overall not a 
terrible pick for the gamemode and can be quite good when mastered, but she can 
struggle due to her frailty and reliance on distance, making her have a high 
learning curve when factoring in her weaknesses and reliance on a streamlined 
projectile for damage.

Hanako’s maps are fairly straightforward. She enjoys maps that have a lot of 
walls to send her attacks through, as well as ones that restrict movement. 
Deadly Decadence fits in the wall department since the entire map is a maze and 
the walls are thin enough to see other players’ health bars through, allowing 
her to predict their movements and attack safely. Monkey Business is also a 
decent choice for most of the same reasons, but the banana traps can be 
troublesome thanks to needing to be forced to use her light hit for them.

Crazy Carnevil is a good map for her as well, although she cannot cut people 
off with her projectiles as well as Penny here due to the projectile speed of 
the hearts being slower. Elementary Evil is almost as good as Monkey Business, 
but the fake portals can take off large chunks of her health, severely 
affecting her survivability. Akademi Assault is decent thanks to the tight 
space of the school, but the stairs are not recommended to fight at since 
Hanako cannot aim upwards or downwards, making her easy to invalidate in those 
spots.

Stranger Sewers being a wide open map and linear means the Monster players 
have an easier time avoiding the heart projectiles here. Silent Sacrifice is 
also this way, but more chaotic thanks to Air Screamers and Pyramid Head 
posing threats. Finally, Monstrum Madness is not a good map for her thanks 
to all the elevation spots and the Boss Brutes and steam traps causing chaos, 
making it easy for her to die here if she is not careful.

-=PvP Matchups=-
* Performs Well Against: Murder Monkey, Gold Watcher, Hangry, Penny, Brute, Robbie
* Performs Decent Against: Ayano, Dread Ducky, Clown Gremlin, Nurse, Malak
* Performs Poorly Against: Agatha, Fiend, Reaper Nurse, Lucky

The speed classes prove to be troublesome in particular for Hanako since they’re 
able to outrun her and shred through her health quickly, and their speed makes 
them quick to dodge the hearts she throws at them. Lucky is Lucky, and Lucky is 
broken as hell and has a speed boost with a barrage ultimate that can one shot 
her from full health. Many of her other matchups are largely dictated by skill, 
such as Malak being able to obliterate her is she’s too close with Eye of 
Suffering or Clown Gremlin being a pain since she can’t kill the clones with her 
heavy attack.

-=Soul Collection=-
In Soul Collection, Hanako is stronger here thanks to the lowered stats the Mortals
 have. Her slightly above average speed helps with gathering shards, and her 
designation as a Ranged class allows her to outrange and fight many different Mortals 
similar to Cybil. However, unlike Cybil, Hanako’s hearts being projectiles allows 
her to bypass various ults such as Darkest Desire, increasing her time against Dawko 
in particular. However, she can get screwed pretty bad by PenPen and the Support 
classes who are considered meta in this gamemode due to them being able to outrun 
her and have ults that are impactful to themselves and their survivability. As a 
result, Hanako isn’t making waves in the gamemode, but she’s a very nice addition 
to something that’s pretty much ran by the supports and a few other lucky characters.

Maps are largely the same here, but Crazy Carnevil and Akademi Assault are still 
bugged on this gamemode for some reason.

-=PvP Matchups=-
* Performs Well Against: Doug, Nikson, SuperHorrorBro, Cybil, Senpai, Hanako (herself)
* Performs Decent Against: Dawko, Evans, Vince, PenPen, 8-BitRyan
* Performs Poorly Against: Bierce, Info-Chan, Heather, Borisov

Pretty much all the support classes bar Dawko shut her down easily. Bierce can self 
heal fully to make her an absolute pain to kill, Heather can reduce the damage of the 
hearts from the heavy attack and Fangirling, and Info-Chan can buff her attack and 
gain 50 health back to force two extra hits on her. Dawko isn’t a good matchup either, 
but Hanako completely invalidates Darkest Desire with the projectiles being able to 
bypass the glitch status while he cannot hit her in return, making it slightly more 
manageable.

Borisov is also her worst power class matchup since he can use Cool Down to slow her 
down to a crawl and finish her off easily unless he’s too low on health. As stated 
earlier, PenPen being a speed class means she can avoid the hearts well and hit for 
small amounts of damage, and she can also be extremely annoying with Shooting Star 
to stunlock Hanako while chipping her health away. However, this is also PenPen 
we’re talking about, so being able to aim hearts well and outpredict her can make 
the matchup less miserable.

-=Closing=-
Hanako is essentially Penny, but actually somewhat decent, actually functional, and 
has an ult that actually does things. She is very similar to Penny, but Mortals are 
more defensive than Monsters, making the style of projectile spamming much better 
than trying to play offensively with it. As a result, Hanako is a better designed 
Mortal due to this in mind, and it makes her a fun addition to the Mortal roster. 
She isn’t broken by any means and likely isn’t going to make huge waves in the 
game, but she definitely has the potential to be a solid mid-tier Mortal going 
forward. Thanks for the read, and if you made it here, I hope you have a cold pillow 
tonight and you have a good day! I’ll be working on these new guides throughout the 
week and updating pre-existing ones with new content as the days go on. I’m a busy 
person, so it likely won’t be immediately, but they’ll be done eventually!
 
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