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Chinese Parents Cheats

Chinese Parents

Cheat Codes:
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Submitted by: David K.

How to Start Your Perfect Family:
---------------------------------
Written by Tuomo L

Indepth guide for the first few generations. Many people misunderstand what's really 
important about this game and seem to aim for all sorts of bad things that will make 
later generations far more tedious to play. This guide is meant to ease the process 
of trait building, especially for later generations.

-=Introduction=-
This game is extremely RNG dependant.

This guide is aimed at helping you earn the most traits on your first generation, 
which is basically the most important thing about the game even though the game 
doesn't tell you. The game talks to vomit inducing levels about Gakao and how Gakao 
is important but I'll tell you right now; Gakao doesn't mean anything in this game, 
the traits are only thing that really matter.

Sure, if your grades are bad you lose face but this isn't Face Off, so you're not 
literally losing your face and thus your face will be intact the whole game. The only 
thing that happens is that your parents whine a bit but even if your Gakao score would 
somehow be 0, you can still get the best job you're aiming for provided that your stats 
are good. Your parents also no matter how much they whine, never kick you out even if 
you'd turn total 0's in your tests. You'll never be punished in ways that would have 
any sort of an impact on you. No faces are actually harmed in this game, so don't 
worry about your face. It'll be fine.

This means that it's best to ignore every subject that you don't care about in favor 
of all important stats that you'd use to reach certain milestones or lower the cost of 
certain skills. For purposes of the first generation, it means everything not 
increasing IQ.

I will several times refer skill as "not having learnt" this means that you've not 
gained the family trait from doing the skill. There's RNG each time you do the skill 
that it grants you a trait which will give permanent boost to your future generations. 
This is why it's the most important thing in the game; only with the proper traits 
learnt will you ever be able to fulfill requirements for some of the biggest 
requirements in the game because that means you'll get a stat increase every turn 
with the trait. Traits also don't raise just the stats that you'd expect them to, 
for example physical exercise traits may also lead to better IQ and imagination and 
such. In our IQ route, you'll increase stat boosts for every stat by at least 1, 
unless RNG decides not to give you traits. By the way, this game is very RNG 
dependant.

Traits are not only used to perma boost stats, they are also used during the combat 
and during China has talent. If you win each opponent, you get far more face than 
you lose from failing tests, not to mention all the bonuses from the China has 
talent. However, don't think that just because you get face, that you'd get to 
wear multiple faces on your head, you're stuck with the one you have. Seriously, 
this isn't Face Off.

Traits will only be usable in the generation that has learnt them, but the family 
stat bonus is permanent. You can easily get relearn the traits for little drummer 
in later generations and such if desired, for purposes of combat and Talent but 
you won't get the bonus stat growth again. Again, Gakao doesn't matter, only 
traits do. If you take nothing else from guide, I hope that you remember that.

At the start of the game, your money is tight and your stats are dwindling, so 
I'll help you with getting your first generation to work as a good baseline for 
future great generations.

-=First Steps=-
The game never tells you but the name you pick when picking new game isn't "name 
of save file" but this is actually your family's surname. So don't pick something 
silly like "Waifu Test" since you'll be staring at that in your bio screen for 
literally rest of the game for every generation after. Of course, you'll never 
have to access the bio screen aside when the tutorial tells you, so it's no big
loss either way.

When game asks you if you want to the skip tutorial, press cancel.

It's very important to go through the tutorial for the first time as it gives you 
few easy to do tasks that'll earn you a nice bonus. Whenever you meet the 
requirements, go to the tab and click the shiny red button to check the task off 
and to gain your bonus. If you don't click the button, even if you'd meet the 
requirements, the task is considered incomplete and will fail if the timer passes.

Your starter generation can be male or female, it really doesn't matter. 
Your first schelude should be:

* Walk/Crawlx4.
* Clap to musicx2.

Check how much the skill cost for a new skill is, never learn skills that are above 
100 in cost unless that's the maximum for the skill requirement. (Such as later, 
150 or 200 or more) Check if you have the trait "drummer". If you don't repeat the 
same schelude as previously. Repeat the original steps until you learn drummer 
trait at which you walk/crawl or you learn to talk.

When you learn to talk, fill your schelude with it. 
If you still need the drummer, put:

* Learn to talkx4.
* Clap to musicx2.

-=The first generation is perfect for Intelligence run=-
Intelligence is an easy stat to raise, it's avaivable from the start on the stat grid 
and you can learn math fairly early in game which boosts IQ.

* Formation of Our Strategy=-
When the game begins to introduce "stress" into the game, this is where the fun begins.

When selecting your routines, select the drop down "not yet learnt" and select t
he ones which give IQ for both.

On your first go when stress is introduced, you are very likely to be stressed from 
your schelude so you should do:

* Biggest stressrelief(filter using Rec. to find what it is)x2.
* Intelligence training you've not learnt x2.
* Biggest stressreliefx2.

After this, your schelude will be:
* Intelligence training you've not learntx3.
* IQ entertainment you've not learntx3.

For IQ skill training, the math and science are best ones. Always only buy these two 
skills and ignore every other skill no matter how much your parents would request or 
whine at you.

If you at any point have received all the traits possible from the intelligence based 
both lines but don't have enough points or the cost for next tier of math/science is 
too high, filter what is best IQ and put that x4, until the new IQ training cost will
 be manageable.

When the shop opens you will start a new route. Every day, buy 2 stress reduction items.

* Intelligence training you've not learntx4.
* Entertainment you've not learntx2.

Some skills at the bottom have a special blue background, don't learn these skills on 
your first few generations; these are specific career paths which have sometimes very 
high requirements and you won't have them at the start of the game. Just save your 
points for later and only buy when the costs are low.

When you can start requests, you can cheese it by selecting the 25% chance and if not 
allowed, go back to menu and then try again until you succeed. You can always do this 
later but it's required eventually when you start trait collecting since requests change 
periodically and you only have certain window of getting them.

When Face Challenges become avaivable, try and defeat each character as you'll earn 
permanent family traits for doing so. Pray that your first challenge isn't "Genius 
Einstein's Mom" since then you'll have an extremely hard time defeating her. If she is 
the first, you'll probably have to ignore face challenges for this generation or restart 
the game. There's 7 challengers all in all but you can only fight 5 of them in one 
generation, so you'll need to play multiple generations to defeat them all at least once.


Sometimes the game has class president elections. Just press promote every turn and 
you win.

You'll be asked to write papers sometimes. Pick whatever you feel like at start, but 
pay attention to which two areas start to get most points, choose whatever topics that 
increase either or both of those areas.

You'll get tests few times where you have to play match-3 minigame. Playing the minigame 
rewards you with lots of points. You may be tempted to waste them on buying all skills 
you've neglected but do save them and continue only purchasing IQ skills when they're 
affordably low. (Either bellow 100 or what's their minimum, whichever is applicable) 
We need every point later when we enter Highschool.

At one point of the game, the game asks you to think of your future career

If you're feeling confident about getting very high IQ (Around 10k+ by the end), you 
can try and run for white collar job. Otherwise, choose Ordinary/Average Joe for HR 
Specialist job. You'll be asked this later in the game so don't stress too much with
 your first time you see it.

HR Specialist earns 50$ every turn, while specialized doctor 60$ for your second 
generation. Anything other than Special doctor will earn WAY less than HR Specialist 
(20$!) so again, if you feel like you are not able to reach the high IQ needed, go 
for average joe. These two are the best paying jobs that you can reliably get on your 
first generation.

-=Highschool and Beyond=-
At one point of the game you can start dating and having friendships. My advice is 
that you don't, at least not on the first three generations. This takes a lot of 
energy especially for men and you won't have the time to unlock as many stats in the 
grid. Besides, even if you'd max out the relationship the game may just decide not 
to give your husbando/waifu at the end due to RNG since absolute max chance to get 
them is 80%. You'll still get a pity wife/husband regardless at the end, which is 
what you'll probably get for your first character. Oh and if you play as female and 
do end up going for the relationship route, don't take the start banter of your best 
friend calling you love as serious, you can't have a lesbian relationship.

When at highschool, you can start to pay for IQ increase skills that are ahead as soon 
as they become avaivable, even if they'd cost 999 you should be able to afford them 
at this point if you've not been wasting on other useless things. You should at this 
point never study subjects that you have already learnt, skill increase isn't as 
important as learning as many traits as possible. Pay attention to what skills are 
unlocked and always have only skills that are in "not yet learned" category as active.

-=Cheese time!=-
When you have 4 turns left to Gakao, stop entertainment and fill your schelude with 
IQ skills you've not learn and buy 2 most expensive stress each day. If you run out of 
money, that's okay. If you get over stressed, that's okay too. You're close to the end 
and it doesn't matter if you get negatives at this point.

When there's only 1 turn left to Gakao, you can use ALT+F4 to close the game if by the 
end of the final ball filling at the bottom of the screen you haven't learnt the trait 
that you've not aimed for. If you don't do it at this point, you'll have to study up 
until this point in future generations to try again.

You can do final test on turn 0 but it's pointless, you don't need to waste your time 
with it. (Points and skills do not carry on next generations, only traits do and you 
can't learn more traits)

Soon you'll enter Gakao and reach your best career regardless of how bad your scores 
were. Your depression and any mental issues don't matter either for the ending (or 
relationships or future generations or anything), which is why it's safe to ignore 
stress at the end, regardless of how depressed and heartbroken you'd get as long as 
your mind shadow doesn't somehow reach 100%, you'll be fine. I didn't even mention 
mind shadow map earlier because if you did as I've instructed, you should not be 
having mind shadow at all or very small one.

Thanks to the first lame generation; your next generation and the ones after will see 
the world as your oyster, with big stat growths and far better money balance means 
that you can aim for other study routes or even go for a specialized career path.
 
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