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The Signal From Tolva Cheats

The Signal From Tolva

Cheat Codes:
------------
Submitted by: David K.

Achievement Tips:
-----------------
Written by AEon

For convenience, all the regions are named on the map. 
This can slightly help find all of them for the Traveller achievement. 

Also named are the hazard areas that require a specific level of hazard suit to 
enter them. A suit upgraded to level 1 lets you enter the red'ish Heavy Ionizing 
Radiation areas; a level 2 upgrade opens up the green'ish Chemical Hazard areas; 
and finally at level 3 the purple'ish Psionic Hazardareas become explorable. 

Even though the Scan locations are clearly marked by the game, the actual exact 
location of the Artifact Signal is not. Quite often the artifact is quite a bit 
away from the game's marker. 

For those trying to get the snooper achievements: Surveyor, Grand Surveyor and 
Master Surveyor, all 37 Snooper Parcels have been clearly marked. 

All the Resource locations (I found) have been marked. This should help collect 
the 100-400 resource fragments required for the Gatherer, Provider and Hoarder 
achievements. 
Also see the Anomalous Material markers for additional resource fragments. 

The game already marks the Anomalous Material locations, 
I added resource fragment countersto these markers. 

It can be tricky to notice the "Ghost" appearances in the game. Apparently they 
show up near Artifact Signals. I marked those that I could verify, though there 
seem to be more. Should help to get the Spook achievement. 

The Military Bunker markers should help get the achievements: Soldier, Warrior, 
Warlord and Overlord. 

The Spawn Beacon markers should make it easier to find every marker beacon for 
the achievement: Messenger. 

To make it easier to get the Kill It With Fire! achievement, I marked all the 
Spider locations. 

There are three interesting secrets areas in the game, these have been marked, 
plus arrows denote how to get to them. 

A few other things of note: places I was able to "exit" the map or non-hostile 
praying Zealots. 

As a reminder, the Mazes in the game have also been marked. 
This should help "grind" the achievements: I'm Not Lost, I Might Be Lost, 
and Okay... I Am Lost.


Detailed Polar Region Map:
--------------------------
Written by AEon

A detailed map for The Signal from Tolva Polar Region (from the free expansion patch) 
showing Artifact Signals, Snooper Parcels, the exact locations of Resource items. 
Additionally a secret area and how to reach it marked on the map. And a few other 
nifty tips have been added, like the locations of all Spiders/Cows.

-=Features=-
For convenience, all the regions are named on the map. This can slightly help find all
of them for the Traveller achievement.

Also named are the hazard areas that require a specific level of hazard suit to enter 
them. A suit upgraded to level 1 lets you enter the red'ish Heavy Ionizing Radiation 
areas; a level 2 upgrade opens up the green'ish Chemical Hazard areas; and finally at 
level 3 the purple'ish Psionic Hazard areas become explorable. 

Even though the Scan locations are clearly marked by the game, the actual exact location 
of the Artifact Signal is not. Quite often the artifact is quite a bit away from the 
game's marker. Note that the artifact signal in the Probability Chasms' maze is actually 
under ground in the neighboring area. Also at least 0-2 survey signals are still missing!

The Snooper Parcels have been clearly marked. Apparently I am missing 0-2 of them though. 

All the Resource locations (I found) have been marked. 

The game already marks the Anomalous Material locations, I added resource fragment 
counters to these markers. 

The Military Bunker and Spawn Beacon markers are shown for completeness. 

When exploring you can encounter the "Spider"s (sentries) and "Cow"s. 

There seems to be only one interesting secret area in the region, this has been marked, 
plus an arrow denotes how to get to it. 

A few other things of note: places I was able to "exit" the map. 

As a reminder, the Maze in the region has been marked. 

Bonus: Added my solution for the maze in Probability Chasms, scribbled at the top the map. 
Note I had to exit the maze via teleport, I presently do not know how to actually solve 
exiting the maze again.
 
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