Star Wars - Rebellion Cheats |
Star Wars - Rebellion
Submitted by: warrenchen
warrenchen@single.url.com.tw
Build Ships Without Losing Energy:
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If you need more fleets, but your systems read low or slots are out of
available energy, change the location of the construction to a neutral
system (it can be inhabited or uninhabited). The ship will still have a
cost in maintenance and refined points, but it will save energy.
See What They See:
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While in a battle, highlight any ship and hit Tab to get first person view
point of that ship.
How to keep Captured Characters From Escaping:
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When capturing enemies, it's always best to gang up on them with several
good "name" characters, like Han, Luke, Madine, etc. Use a decoy. Have some
(usually 2-3) Infiltrators or Death Commandos standing by at your return
base. When you're successful, transfer the prisoner with the Infiltrators/
Commandos to the FURTHEST POSSIBLE BASE from where you are. Try picking a
base with a big allotment of troop training facilities.
Once the troops arrive (R2 will announce because the prisoner is a "character"),
send them to another base you've set up on the opposite side of the galaxy. Try
shooting for a base with similar qualities at least 100 days away. If you nab
the Emperor or Vader, it might be worth your while to put at least 12
Infiltrators with them.
Here's the trick:
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unless the destination is taken over by the enemy, the secret mission is out
of touch until it reaches it's destination. With enough troops and SpecOps
at the other end, and with an immediate launch back to where they just came
from, they'll never escape. I've played games where I've had 24 of the
enemy's 30 characters "in transit" and unable to escape (with 5 dead and
only Vader eluding capture).
First person view:
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Highlight a ship during a battle and press [Tab].
Easy Fighter Killing:
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This is for places like Coruscant where there are a lot of fighters. Get a
fleet really close to the enemy system. This fleet should have 2 Corellian
Corvettes and 1 Escort Frigate (Nebulon B's if you have them) but NO FIGHTERS.
Jump into the enemy system and unpause. When the enemy fighters start moving,
pause and jump into hyperspace. The fighters will have reached you and exchanged
shots. If you were quick enough they won't damage you but their squad size will
be reduced. Repeat as needed.
Fast start for the rebels:
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The empire allways begins with a planet that supports the rebellion, but is
subjugated by a big garrison of ground troops. if you gather a large fleet
with several fighter squadrons and put a commander with high leadership and
combat (Han Solo or Wedge Antilles) you can easily blockade the planet. Then
promote the commander to admiral status. Then bombard the imperial miltary
units. Once you have destroyed all imperial units the planet automatically
joins the rebellion. Liberating the planet will cause the rebellions popularity
to skyrocket often causing several neutral systems to join and imperial systems
to uprise.
Then you can liberate the imperial system which are pro rebels and soon you
control the whole sector. I once conquered an entire sector (sluissi) by day
34 using 2 corvette`s, and a fleet carrier carrying 4 Y-wing`s & 2 X-wing`s,
commanded by Han Solo. P.S. You can prepare for planetary shields by having a
good spy, like Chewbacca tagging along.
Take a planet:
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First target an enemy system and bulid 8 either bulwark battlecruisers or 8
super star deystroyers and commence a planetary bombardment (which will deystroy
all their defenses) then invade the system with 12 or more regiments (this
should elimanate all chances of a uprising) then continue to run diplomacy
missions until the planet is loyal to you.
Take a planet...the easy way:
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Chose a planet you wish to take over. Invade with a fleet large enough to hold
the system. Once you have a blockade of the system bring a strong force
character (jedi Luke or vader) onto one of the ships. Send them to take out
whatever generals they have controlling ground forces. Once thats done you
can send them to take out the shields and defenses as many times as necessary
with very little risk to themselves.
After defenses are down you can incite uprising until they turn to your side
without losing any ground forces or wasting time with diplomacy.
Hints:
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Submitted by: lkaratas
While playing the rebels send Luke via a correlian corvette to a neutral
planet and sabotage whatever there is, mines, shields...after luke reachs
combat value of 230-250 send spys to imperial planets and find darth vader.
after finding him send luke to the same planet, the mission doesent matter.
both of them will engage into combat and most case luke fails, but his values
increase immidiatly to +10 combat +5 espionage as well as diplomacy. try
to blockade the planet which is vader on, so you prevant him escape to another
planet. it would be wise to eliminat ground troops and enemy generals so you
can decrease the chance luke gets injured. you can either keep some other
characters in your fleet in case luke gets captured. special troops will
do well either. anyway, after while luke reachs combat value of 800 espionage
500 and diplomacy 300. and i mean before he goes to dagoba. after returning
from dagoba his attributes will much higher. when luke reach status jedi kni!
ght and is in the same place with leia, she learns to use the force, because
she is as well a skywalker. her stats will increase nearly as quik as luke
with the same method. in the end i got luke skywalker with these stats
combat 2000 espionage 1400 diplomacy 550. leia: combat 800 espionage 400
diplomacy 900.
with these high stats every jedi training is a 100% succes as well increase
the stats of the jedi student attributes very high. after a couple of training
every of my student got over 400 combat 400 espionage as well high diplomacy
ratings. after this luke is invincible, nothing can stop him, nearly every
mission, dont matter how hard it is he will prevail, even if send alone to
a heavily defended planet.
the same method will work with the emporer to, but in the earliyer stage
it is hard to infiltrate courascant and the emporer hardly leaves his home
planet but sometimes is just happened. so keep your eyes open.
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