Stellaris: Nomads
Cheat Codes:
------------
Submitted by: David K.
Open the debug console with the tilde key (~) between Tab and Esc while in-game.
On some layouts use Shift+Alt+C instead. Type help and press Enter for the full
command list. Console commands work in single-player only and are disabled in
Ironman mode and multiplayer.
-= Nomads event IDs =-
Legacy galactic Nomads (pre-DLC random encounter, not the Nomads expansion
origin):
* event nomad.1 - spawn the old Nomads enclave chain (blocked if MegaCorp
Caravaneers replaced them unless a compatibility mod is used).
-= Planet resource deposits =-
Select a planet or Arkship habitat, then use planet_resource [resource] [amount]
to scatter deposits on surface tiles. On current PC builds, effect add_deposit =
[deposit ID] is the supported replacement when planet_resource no longer applies.
Code Result
---------------------------------------------------------------------------------
cash [amount] - Add Energy Credits (default 5000).
engineering [amount] - Add Engineering research points.
minerals [amount] - Add Minerals.
influence [amount] - Add Influence.
physics [amount] - Add Physics research points.
society [amount] - Add Society research points.
add_trait_species - Add trait to species (species index + trait key).
instant_build - Toggle instant construction (applies to all empires).
research_technologies - Unlock all technologies.
resource [r] [amount] - Add amount of specified resource.
skills [value] - Add skill levels to selected leaders.
invincible - God mode for selected ship.
damage [amount] - Deal damage to selected ship.
crash - Force crash the game.
ftl - Toggle unlimited FTL.
contact - Toggle contact with all empires.
populate - Fill free tiles on selected planet or Arkship with pops.
survey - Survey all planets.
techupdate - Regenerate the player tech tree.
overnight [days] - Set pacing for long unattended sessions.
alienfx - Toggle AlienFX lighting (where supported).
attackallfleets - Make all fleets attack each other.
free_government - Remove government reform cooldown.
finish_research - Finish all active research projects.
free_policies - Remove policy change restrictions.
instant_colony - Colony ships settle instantly.
instant_move - Teleport ships to cursor (enable via tweakergui.
instant_move).
ai - Toggle enemy AI.
fast_forward [value] - Skip forward in-game days.
kill_country [id] - Destroy the specified country.
debug_nomen - AI always rejects your deals.
debug_yesmen - AI always accepts your deals.
election - Start a ruler election.
event [id] - Fire an event (see Nomads event IDs below).
sr_lythuric - Lythuric Gas deposit tiles.
sr_alien_pets - Alien Pets deposit tiles.
sr_betharian - Betharian Stone deposit tiles.
sr_dark_matter - Dark Matter deposit tiles.
energy - Energy deposit tiles.
engineering_research - Engineering Research deposit tiles.
sr_engos - Engos Vapor deposit tiles.
food - Food deposit tiles.
minerals - Mineral deposit tiles.
sr_neutronium - Neutronium Ore deposit tiles.
sr_orillium - Orillium Ore deposit tiles.
physics_research - Physics Research deposit tiles.
sr_pitharan - Pitharan Dust deposit tiles.
sr_satramene - Satramene Gas deposit tiles.
society_research - Society Research deposit tiles.
sr_teldar - Teldar Crystal deposit tiles.
sr_terraform_gases - Terraforming Gases deposit tiles.
sr_terraform_liquids - Terraforming Liquids deposit tiles.
sr_zro - Zro deposit tiles.
Hints and Tips:
---------------
It ships with the free 4.4 Pegasus patch (mid-war join/leave, job UI rework,
performance fixes). Console cheats are shared with mainline Stellaris; Nomads
mechanics are origin- locked.
-= Playing as a Nomadic empire =-
Pick a Nomadic origin at empire creation (Voidfarers is the default). You do not
claim systems or colonize worlds; your Arkship is your capital, shipyard, and
fortress. You can field multiple Arkships over time; each new Arkship starts with
a large pop bundle instead of a planetary colony.
-= Arkship classes =-
Choose and upgrade Military, Scientific, or Civilian Arkship lines. Military
projects fleet power; Scientific focuses survey, deep scan, and subspace imaging;
Civilian leans harvesting, strip mining, and industry. Late spinal mounts include
planetary reprocessing, stellar engines, and the Stellar Cannon megastructure
beam.
-= Operational Reserves =-
Nomads fold energy and mineral income into the Operational Reserves situation
instead of classic stockpiles. You avoid traditional deficit spirals but must
keep reserves healthy; expansion and upkeep feed the meter directly. Sell surplus
harvested strategic resources on the market early to buy alloys, because Arkship
districts cost alloys rather than minerals.
-= Waystations and Waylines =-
Logistic ships replace construction ships and build Waystations in systems you
pass through. Neighboring Waystations auto-link into Waylines that propagate
trade and modifier bonuses without territorial claims. Sign Wayline Pacts with
other Nomadic empires to share each other's network benefits.
-= Contracts =-
Settled empires right-click a system on the galaxy map (with nothing selected) to
issue Military, Science, Resource, or Diplomacy contracts. Nomads accept visible
contracts if they are not at war with the issuer and own more Arkships than
active contracts. Contracts expire after five years if unclaimed; completing them
pays resources and improves opinion and trust. Forever Cruise adds passenger
spectacle contracts tied to vista-lounge demands.
-= Origins overview =-
* Voidfarers - flexible standard Nomadic start.
* Heirs of the Khan - flee marauder hit squads until you reclaim a stolen throne.
* The Sacred Path - spiritualist pilgrimage between holy sites.
* Forever Cruise - balance pampered passengers against an overworked crew.
-= Endgame =-
Defender of the Galaxy is the Nomads counter-ambition to Nemesis Become the
Crisis: command Hero Ships against existential threats, then choose a legend-
defining finale. Champion's Forge Live is a roaming enclave for gladiatorial
fleet tournaments and relic trophies.
-= Console usage =-
* instant_build speeds construction for every empire, including AI - sandbox
only.
* Use debugtooltip and hover empires or fleets to read IDs for kill_country and
events.
* The legacy event nomad.1 spawns old random Nomads, not your Nomadic player
origin.
 |
|
|
CheatBook DataBase 2026 is a freeware cheat code tracker that makes hints, tips, tricks
and cheats (for PC Cheats, Walkthroughs, PSP, Sega, iPhone, Wii U, Playstation, Playstation
2, XBox, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color,
N-Gage, Nintendo DS, gamecube, XBox 360, Dreamcast, Super Nintendo) easily
accessible from one central location. (Release date January 10, 2026)
- All Cheats and Codes inside from the first CHEATBOOK January 1998 until today.
More Infos |
| | |
|