Samson
Hints and Tips:
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Submitted by: David K.
-= Use your car =-
Your car is not just for driving during missions. Stash mission items and weapons in
the trunk before a fight, even when some locations have weapons in the vicinity,
because bringing your own gear is a great way to start the fight. If you are caught
fighting in public, use the car to get away from the police instead of staying on
foot.
-= Manage your quota =-
Every morning you receive a new daily debt quota. Failing to pay increases interest
significantly, making survival harder each day. Check the debt ledger at day start and
schedule missions so you can cover what is due before you sleep.
-= Action points =-
You have limited AP for each time of day: Midday, Evening, and Night. Most missions
cost 2 AP. Once out, you must return to your hideout to end the day. Early days often
refill to about six total AP at the safehouse; spend points only on jobs you can
finish.
-= Boost your AP =-
Explore the city to find Points of Interest (POIs). Discovering these can permanently
increase your maximum AP, allowing you to do more each day. Sandwich boards and other
collectibles also upgrade your car, such as expanding the nitro gauge.
-= Avoid debt collectors =-
If you fall behind on payments, debt collectors will begin to stake out your car,
leading to unavoidable and difficult ambushes. Missed quotas stack interest and can
raise narrative pressure on your sister when failures repeat.
-= Skill trees and playstyle =-
Missions split into brawling fights and driving jobs such as intercepts or drop-offs.
Spend skill points in Tactics, Aggression, Instinct, and Cunning based on whether you
prefer combat or wheel work. Points get harder to earn later, so commit after you pick
a main playstyle.
-= Combat and surroundings =-
Button mashing only goes so far. Block and parry to cut damage, focus one enemy at a
time to avoid being surrounded, and grab painkillers or weapons scattered in the
arena. Enemies can use the same props against you, so do not fight with your back to
hazards.
-= Driving and mission risk =-
Ram rival cars into pillars and walls so they take extra damage while you keep repair
costs low. Car repairs drain cash that should go to debt. Losing a fight or knockout
can strip the money you carried that day, so after a strong payout switch to simple
low-risk jobs like item drop-offs instead of gambling on a hard mission.
Solutions:
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-= Daily debt loop =-
1. Wake up and read the daily quota in the pause menu debt ledger.
2. Pick two or three missions that fit your AP budget and payout need.
3. Explore POIs or dead drops when you have spare time between jobs.
4. Stash weapons in your trunk before public fights and flee in the car if police
arrive.
5. Return to the hideout before AP runs out or risk ending the day in arrears.
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