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Marauders Cheats


Cheat Codes:
Submitted by: David K.

How to Skip the Intro/Loading Screen (CAT):
Written by Anti-Kilian

Many people are getting annoyed by the intro of the game with the 
very loud voiceline of "For 70 years we lived in the shadows of the great war."

There is a simple fix for all of you, who are annoyed by it. 
Just follow the guide its really simple, as there are not any known launchoption 
to skip the intro yet.

-=How to Skip the Loading Scene=-
* Go to the Installation folder
* Open Steam.
* Click on Libary.
* Right click on Marauders: Closed Alpha.
* Select "Manage" -> Browse local files and click on it. 
  It should open an Explorer window.
* Find the file to rename/delete

* Open the folder "RaidGame".
* Open the folder "Content".
* Open the folder "Movies".
* Rename or delete the file "LoadingScreen.mp4" 
  (rename it for example to "BackupLoadingScreen.mp4").

-=Launch the game=-
Launch the game. The game will start with the "EXIT | Log In" screen, without 
the video or sound.

Path for most users:
C:\Program Files\Steam\steamapps\common\MaraudersAlpha\RaidGame\Content\Movies
File: LoadingScreen.mp4

If you want the intro back, simply rename the file back to the original or 
use the steam app to check for the integrity of the files. 
The video should be redownloaded.

Tips for Playing Solo:
My general approach for playing solo is always go into a raid with just the 
basic stuff on the Rust bucket. You havenít bought anything with you so no loss 
if you die, then everything you loot is essentially 100% profit from that point 

I tend to play more stealthily, moving away from gun fights or picking opportunities 
to kill and loot NPCís Ė only if absolutely necessary do I engage with other players.

Also making sure that I know when to get out, if you grab a few decent items (guns 
/ armour etc) donít over extend yourself and get out when you have the chance. The 
number of times I have found decent loot and got greedy and ended up deadÖ

Also try investing in silenced weapons or silencers Ė the amount of attention you 
can attract from both NPCís and players alike can become a serious problem very 

Once your inventory is filling up a bit you can risk some more of the basic weapons 
but I tend to revert back to the naked method if I have lost some stuff.

I tend to go slowly and listen often. Iíll even stop and wait for a few seconds 
once in a while so I can take time to look around and listen. The game seems to have 
really good sound design and I can usually tell exactly where someone is by the noise 
theyíre making. It probably helps that Iíve got a few hours in Hunt: Showdown. 
Gunfire absolutely alerts people to your presence, thatís how I usually figure out 
where players are. Iíll often go the other way since I only play solo.

Thereís no harm in jumping in, grabbing a small amount of loot, and leaving again. 
You can sell loot to traders so quick runs are profitable and useful. Even more 
profitable if you donít waste any ammo and donít take any damage to your gear that 
youíll have to fix or replace. Youíve got limited air anyway, and I think that the 
longer youíre in a mission the more likely you are to run into other players that 
havenít done a quick loot and scoot.

Donít be afraid to use how loud everything is to your advantage. Try to move during 
footsteps or loud noises, gunshots, airlock doors, ect ect.

Use your movement tactically. If you hear footsteps approaching, donít be afraid 
to run towards and back or just back and then abruptly stop to set up your ambush.

Many people will react predictably in these situations, combined with a very low 
time to kill, it lets you take advantage of the situation to turn the tides on an 
otherwise outnumbered fight.

Thats the main thing with games like this, sure gear helps, aiming helps, but if 
you can play smart, you can do some things without ever having to even engage another 
player, and when you have to, you get to bait them and set up the fight in your favor 
once you get a hang of what youíre doing.

Navy outposts with their SAS operatives can be a good way to grab some good amount 
of loot quickly (if you survive the first 3-4 enemies). They are not the hardest to 
defeat but once the closest operatives are dead the noise will attract more so itís 
best to get their good stuff fast. The reinforcements can be heard from a distance 
because they tend to run a lot.

Seems like armour can be repaired quite cheaply so itís always worth grabbing the 
better stuff. Some ammo types are bonkers expensive so itís just better to empty guns 
if you donít have space for full guns and grab the ammo out of them to then sell it 
with lots of profit.

The free Luger and ammo are good way to make some extra scrap and 9mm hogging is 
helpful if you have spare Stens.

Unlock small storage asap so you can fit all the extra stuff and open the ration and 
first aid boxes once you need them. Once you have enough first aid stuff donít be 
afraid to take some small ones everytime you go raiding because they are literally 
life savers.

What to Keep and How to Cheese Some Quests:
Written by AueR

The short guide on what items you should keep to save some precious time later on!

Hello guys.
Iím nearing the end of the first playthrough (lvl 45+) and I wanted to share some 
useful tips condensed in one place, so You donít have to lose time looking for 
certain things everywhere else.

Iíve prepapred a list of hand-in items and useful tips for some ďannoyingĒ quests.
(the quest in-map locations and some overview on how to do these can already be 
found on YouTube so I am not going to re-invent the wheel with that).

Some of the possible hand-in items:

* 3x Transmitter
* 1x Nickel Ore
* 8x Copper Coin
* 1x Silver Coin
* 3x 1911 Stamp Pistols
* 3x Folded Light Bags
* 1x CA Intel
* 1x Golden Minerís Ring
* 3x Metal Sheet
* Zero to Hero

-=Hand-in items (in chronological order):=-
* 3x Junk Scrap
* 8x Metal Sheets
* 1x Silver Coin
* 5x Military Rations (from Ration Crate)
* 3x Biscuit Tins (Merchant Ship kitchen always spawn these)
* 3x M1 Flak Rigs (can be crafted)
* 9x Toolkit (dead miners on Asteroid Mine and Toolboxes everywhere)
* 1x Nuclear Material (found behind the locked doors on Asteroid Mine, Terraformer 
  and Spaceport/these are the doors, which require a Token to open, f.e.: Miner 
  Token for Asteroid Mine)
* 12x Methamphetamine (med bags, med crates)
* 5x Mosin Obrez pistols (can be crafted)
* 3x U.A Intel Document
* 1x Gold Bullion (typically found in Vaults, very rare)
* 3x Medical Crate

-=Items Required to Be Used in Quests=-
* 1911 Government (not stamp) pistols. You need to save them as they are pretty rare. 
  In one of the later missions you will have to kill 12 enemies (can be AI) with having 
  it equipped.
* Unlock recipe for Bowie Knife later on. You will need this knife equipped to kill NPCs 
  in later quest.
* Save Trenchguns. You canít craft them/buy them and You need to kill 25 npcs/players 
  with it equipped.
* Save BARs and .300 ammo. Towards the end of the Zero to Hero there is a quest, which 
  requires You to kill 15 players with BAR. While BARs themsleves can be pretty easily 
  crafted, the ammo requires 1x Hi-Grade Gunpowder per 20 rounds, so crafting it will 
  be painful.
* Heavy Thompson/s. You can only find these in Vaults and Merchant Ship armory. You get 
  one as a reward for quest. Extremely rare item and You need to have it on You/use it 
  to kill 25 NPCs/Players.

-=Quest Protips=-
* All ďkill x with xĒ quests can be done with any weapon You want. You just need to have 
  and X item equipped on You.
* Quest to kill 25 Commando Navy NPCs (only found on rare Capital Frigate spawn) with 
  Trenchgun is currently tuned/bugged and counts all NPC/Player kills (best advice is 
  to roll until You find Navy Outpost with S.A.S AI and just kill everything there).
* There is no point in completing all the annoying quests if You plan to prestige Your 
  account. Everything goes back to 0 and the exp is not that good. The fastest way to 
  reach lvl 50 would be a mix between doing some easier tasks/contracts and running 
  Navy Outpost, killing as many NPCs as You can and extracting. (can get up to 2k xp 
  per run).

-=The End=-
Hope Youíll find this mini-guide useful. Have fun and see You in space, where nobody 
will hear Your screams, once I breach Your ship!

How to Lose a Nuke Launcher:
Written by Potato

This guide will show you how to easily lose that nuke launcher that cost you too 
much to get.

A nuke launcher or nuclear material to craft one.

-=Step by Step=-
1. Craft a nuke launcher.
2. (Optional): If you donít have a crafted ship, craft a ship.
3. Equip the nuclear launcher on the ship.
4. Go into a raid.
5. Leave the raid immediately because you forgot to equip the ship with the nuke launcher.
6. Go into a raid with the ship that has the nuke launcher.
7. Try the nuke launcher for the first time.
8. Dock into the Terraformer.
9. Leave the airlock.
10. Die at the door.

Thanks for reading, hope it helps everyone who wants to lose a nuke launcher.

How to Disable Intro Movie (Without Modding Files):
Written by Boba Fett

This guide will show you how to disable the ear drum destroying intro movie without 
modding any files on your computer.

-=How to Disable the Intro=-
Disable the intro movie by following the steps below.

* Right click Marauders in your steam library and click on properties.
* On the General page add -nostartupmovies to the Launch Options field.
* Close properties window.
* Launch Marauders and enjoy!
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