Kao The Kangaroo Round 2 Cheats |
Kao The Kangaroo Round 2
Game Unlockables:
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Play through the main game to unlock the following.
Baseball mini-game - Collect 250 crystals
Jump further - Collect 50 stars
More efficient jump attack - Collect 100 stars
More efficient tail attack - Collect 150 stars
Race mini-game - Collect 200 crystals
Roll as much as desired - Collect 200 stars
Rope mini-game - Collect 50 crystals
Shooting mini-game - Collect 150 crystals
Trees mini-game - Collect 100 crystals
Unlimited boomerangs - Collect 250 stars
Hidden Launch Options:
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Written by Radix35
Launch options
Go to “Kao the Kangaroo: Round 2” properties menu and choose
Set launch options… button.
There you can try out many of the following options
(separated by spaces, without quotes!):
“-$=” – set number of ducats on new game, for example:
-$=3000
“-c=” – set number of crystals on new game, for example:
-c=250
“-s=” – set number of stars on new game, for example:
-s=255
“-novbr” – disable gamepad vibrations
“-notm” – disable Torpedo Mode screen (“Lair of Poison” boss stage)
“-lqae” – low quality atmoshperic effects (like snowflakes and raindrops)
“-nosv” – disable Kao’s shadow
“-nofss” – disable Full Screen Sprite (fade-in and fade-out effects)
“-loadtest” – load every level from the game. You can hold down ESC/START
button on loading screen to stop the process, then close down the game,
disable this option and reload your save file on a selected stage.
“-nopcf” – skip parsing default config files
(“media/elephant2.ini”, “media/user.ini”)
“-setpf” – set a save file flag:
“-setpf0=-1” – first cutscene in the “Dark Docks”
“-setpf0=1” – cutscene after defeating Shaman
“-setpf0=2” – cutscene after defeating Engineer
“-setpf0=3” – cutscene after defeating Octopus
“-setpf0=4” – cutscene after defeating Pirate
“-setpf0=5” – cutscene after winning the motorboat race
“-setpf6=1” – Kao already collected treasure in the “Volcano”
(set it to any other value and you can fish out treasure chests again!)
“-setpf7=1” – Kao already got 1000 ducats in a “Race”
(set it to less or equal to 0 and you can claim your prize again!)
“-setpf9=1” – BOSMAN IS GONE
“-setpf31=0” – something special in the “Beavers’ Forest”…
Cheat codes
First, you need to set up your SELECT key. If you are playing with keyboard, please open:
“%LOCALAPPDATA%\Kao – Round 2\key.ini”
in notepad and locate option KF_R1_key. By default it should be set to:
KF_R1_key = 210
which is a Direct Input code for INSERT key (“DIK_INSERT”).
Then, you want to pause the game. On main menu, hold down your SELECT button and then
press listed keys in order. You will hear a sound if you entered your cheat code correctly.
which is a Direct Input code for INSERT key (“DIK_INSERT”).
Then, you want to pause the game. On main menu, hold down your SELECT button and then press
listed keys in order. You will hear a sound if you entered your cheat code correctly.
Go to the next level! (“OPEN_NEXT_LEVEL”)
x JUMP
q ROLL
t THROW
q ROLL
o PUNCH
x JUMP
Unlock all levels in the level select screen! (“OPEN_ALL_LEVELS”)
x JUMP
q ROLL
t THROW
q ROLL
q ROLL
o PUNCH
t THROW
x JUMP
Get 250 crystals! (“OPEN_BONUS_LEVELS”)
x JUMP
q ROLL
o PUNCH
t THROW
q ROLL
o PUNCH
t THROW
x JUMP
Partial invulnerability! You can still die in water hazards and deadly pits. (“UNLIMITED_ENERGY”)
x JUMP
q ROLL
x JUMP
o PUNCH
q ROLL
o PUNCH
t THROW
x JUMP
Get an unlimited amount of boomerangs! (“UNLIMITED_BOOMERANGS”)
x JUMP
t THROW
q ROLL
o PUNCH
q ROLL
o PUNCH
t THROW
x JUMP
Get 50 stars and unlock the first skill! (“STARS_50”)
x JUMP
o PUNCH
t THROW
o PUNCH
o PUNCH
o PUNCH
x JUMP
Get 100 stars and unlock the second skill! (“STARS_100”)
x JUMP
o PUNCH
t THROW
o PUNCH
t THROW
o PUNCH
x JUMP
Get 150 stars and unlock the third skill! (“STARS_150”)
x JUMP
o PUNCH
q ROLL
o PUNCH
q ROLL
o PUNCH
x JUMP
Get 200 stars and unlock the fourth skill! (“STARS_200”)
x JUMP
o PUNCH
t THROW
q ROLL
t THROW
o PUNCH
x JUMP
Get 250 stars and unlock the fifth skill! (“STARS_250”)
x JUMP
t THROW
o PUNCH
t THROW
o PUNCH
t THROW
x JUMP
Show Kao’s X, Y and Z position on screen! (“SHOW_HERO_POS”)
x JUMP
o PUNCH
x JUMP
q ROLL
x JUMP
o PUNCH
x JUMP
Load all levels in order! (“LOADTEST”)
x JUMP
q ROLL
t THROW
o PUNCH
x JUMP
o PUNCH
t THROW
q ROLL
x JUMP
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