Incremental Epic Hero 2 Cheats |
Incremental Epic Hero 2
Cheat Codes:
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Submitted by: David K.
Useful Tips and Tricks:
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Guild exp is important, but the scale of the guild exp boost is different.
10 points in guild exp doubles your exp gain. 1 point in resource doubles
your resource gain.
Skills are your best way to get stronger in the early game.
Skills take resources.
Guild levels do very little to help you get the strength you need to clear
dungeons.
Saving up on dungeon (portal orbs) will only fasten the progress faster
when you hit lvl 75+ on first char. For the upgrades i can agree to a
point, since the xp upgrade is resource based too. Also the skill lvling
goes somewhat slower in the start anyhow.
A very important one not to forget is the simulation option on the map.
Use it! xp wise it will make a world of difference. Also make sure
(when unlock angel on guild lvl 10) to concentrate on town material
research (cartographer leaf research) and level the Statue of heroes and
cartographer building to lvl 10+ asap. (xp and gold gain)
The best way to use EC in the start is extra daily quest at first, then
burn 500 once on nitro when emptied (and of course do this when the quests
for nitro are taking too long at the point) and log out when you set your
character on the best xp/sec area possible. when return, choose the
progress above nitro. simple fast progress. Game does not have to run on
background for starters when you filled your equipment and leveld your
skills a bit. (which will be fast, seen you have only 1 slot each).
Concentrate on 1 character in the start (warrior) and start leveiing the
mage when xp upgrade is descent enough for getting reasonable xp in zone
slime 1 and slime 2 to get the guild xp and gold cap.
How Ringold Goes for RB2 / Lv200:
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* Rebirth 1 Exp Multiplier lv20+ (You may want to go higher if you don’t
have IEH1 Talismans for EXP).
* Once it’s lv20. Go rebirth tier 1 up to level 150 or higher.
* Accept the Quester Title Quest.
* Keep RB1ing as soon as you can, completing at least 2 general quests
each time (more is fine) until Quester 1 is Completed do not claim it.
* With all the RB1 points you got, put it into EXP, so you should be at
25+.
* Do a long rebirth1. At around lv150-170, Claim the Quester 1 Quest As
long as it doesn’t say MAX for exp reward.
* During this long rebirth let your equipment on the floor, for Equipment
Master title quest.
* You may have to complete some dungeons to get to 200. MagicSlime Dungeon
3 (or higher mslimes), or Bat Dungeon 1 can be good dungeons to use.
* Make sure you’re using any kind of EXP Blessing, Potion, Talisman,
Equipment Buffs When claiming quests/completing dungeons.
If you can’t get to Lv200, but can still RB2 (aka you have temple leaf
research), you could RB2. Then use the Proof of Rebirth 2, to Reach Level
200 the next time around (or after a few RB1s) and do a Lv200 RB1. You
want to make sure to get to Lv200, for the next Quester Title quest.
Guide to Best Setups:
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Setup for TPG or LPG or Pet XP:
* 1x Full Unicorn set.
* 1x Full Flame Tiger set.
* 1x Treant armor and weapons (no jewelry).
Fill with Hagoitas, Flame Tiger Costume, and Yuni-corns.
All enchants are pure enchants of the targeted type: Pure TPG, Pure LPG,
OR Pure Pet xp. Note, this is an endgame set requiring you to KILL lvl
2500+ Unicorns for the enchants.
There, now there is separation and it’s contained.
-=Peak SPG Gain Setup-The Equipment=-
* All fairy weapons/armors x1, all unicorns weapons/armors/jewelries x1,
the rest filled with soft serves, fairy gloves and yunis.
-=The Enchants=-
* On fairy gear: 144 blessing effects on fairy gear.
* On unicorn gear: 2 blessing effects, 122 multiplicative blessings, 99 skill
multipliers, 113 pure skill multipliers.
I did the math and with maxed anvils, this is about the best setup until Lv3k
enemies and pure EE enchant. The only potential improvement could be a fraction
of an effective enchant on fairy gear. Yunis are way too good, it is better to
throw away the fairy jewelries and take the set bonus hit but the gloves are
still good enough to be better than pure unicorn.
Setup for Farming Skill Triggers for Dojo Rank 5:
I optimized that setup for myself as much as I could. I got up to 475M triggers
per day with dojo rank 4 and roughly 1e240 of all resources.
For peak gains, you have to run the game 24/7, x7 nitro, 8 class and global skills,
literally every skill lv 325+, active tamer with ode running 0.04s rebirths with 5
pets (exact skills don’t matter as long as you have 5 pets, ode and all skills are
lv 325+), passives (thief, warrior, archer) in 4600 waves dungeons with the best
possible skill setup (I did the math for exact numbers, that’s the best skill/passive
setup for dojo rank 4). Dojo rank 3 has a bit lower numbers, some skill passives
between lv 575 and lv 750 are lower cast time for the fast skills and 5th pet for
better ode. Besides a bit different skill setup, it’s the same (active with ode and
only lv 325+ skills, passives in as long dungeons as possible).
These 2 setups are the best for dojo rank 3 and 4 (based on math), both assume 8
class/global skills, e180/e240 resources for rank 3/4, skills are ordered from
fastest to slowest (leave the last skills if you are missing skill slots). If you
have different skill slot counts/resource values, the best setup for you could be
different but probably not far off from these 2.
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