HexBreaker II
Hints and Tips:
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Submitted by: David K.
You exorcise warlords and undead across tombs and open regions with bells, talismans,
and cultivation builds. Do not confuse this with IGT's Hexbreaker 2 slot machine or
unrelated puzzle apps that publish fake console commands.
-= Taoist combat basics =-
Fight with your bell, incantations, and crafted talismans. Talismans can ward spirits,
call thunder, bind enemies, or raise corpses to fight for you. Read enemy patterns
before committing mana; some foes only die to specific exorcism skills or gear.
Isometric positioning matters in crowded tomb rooms.
-= Talismans and rituals =-
Store copy highlights warding paper, thunder summons, and corpse-command effects.
Stock multiple talisman types before deep tomb dives because paper effigies and
shipwreck specters punish single-skill spam. Combine barrier talismans with fire
clears in co-op so one player handles traps while another burns elites.
-= Ghost contracts =-
Contracts socket into Self-Cultivation and act like build-defining affixes. Check each
dungeon entrance loot preview, farm the listed gear, then decompose duplicates for
contract tokens. Tai Ze rumor tree spirits and evil wraiths drop Armor-Shatter (golden
sword qi) along with inner pills. Late-game collection chases often still need Soul
Devour, Thunder Roar, Heaven Shake, Blood Stain, and Thunder Pattern; target dungeons
whose preview lists those affixes.
-= Sword-qi contract build =-
After the March 2026 patch, Thunder Roar and Treading Snow are mutually exclusive on
one build. Popular sword-qi setup at Refining Qi rank: socket Soul Split, Spirit Edge
Guide, and Bright Moon; upgrade Soul Split to rank four, add Soul Split Chain, then
Echo Chain for a 75 percent double-cast chance (up to ten sword waves per cast). Melee
tower clears often stack Heaven Shake with Earthquake-style contracts plus Spirit Edge
Guide for sustained burst.
-= Co-operative roles =-
Online co-op supports up to four players. Split roles when possible: one player blocks
traps or shields allies, another focuses fire damage, a third handles crowd control or
puzzle switches. Tombs, Soul Suppressing Tower floors, and world bosses are far safer
with a full party.
-= Righteous and evil paths =-
Story choices split between the righteous Taoist route and the unholy path. Orthodox
Master and Unholy Path are mutually exclusive endings; plan a second run if you want
both. Evil-route crafting includes soul banners and soul extraction;
righteous play still rewards alchemy and artifact mastery.
-= Corpse refining at Emerald Point =-
Early corpse refining uses the coffin at Emerald Point Manor: move a body inside,
close the lid, light incense, craft bucket blood at an altar, pour it on the coffin,
then interact to refine. Higher luck (fortune) stats on raised zombies unlock stronger
corpse tiers. Zombie Master needs thirty personally refined zombies; top-tier zombie
quality feeds the Corpse Refiner milestone line.
-= Ghost and demon cultivation =-
You can refine ghosts and demon beasts as endgame projects. Feed refined spirits to
Spirit Pack companions to strengthen them. Collection Master needs forty spirits
stored in the pack. When refining captive souls, stop before twenty refinements on the
same soul or it dissipates.
-= Alchemy and corpse pills =-
Main alchemy unlocks only after the Luofu Immortal Mansion furnace puzzle (see
Solutions). Mid-tier and high-tier corpse-pill formulas arrive from story progression,
Ghost Market vendors, and dungeon drops rather than a single vendor list; if a recipe
seems missing, finish the local tomb quest chain first. Tai Ze rumor farming supplies
attribute inner pills used in many mid-game formulas. A March 2026 patch set standard
alchemy cast time to five seconds per pill.
-= Paper money economy =-
Paper money buys techniques and artifacts at the Ghost Market. Surviving a full night
without dying pays roughly two hundred paper money. Sleep advances time one period per
rest; nights span four periods, so plan around the short real-time sleep cooldown if
you farm nights.
-= Ghost Market access =-
The market only opens at night. Get the Ghost Market token from the night inn above
Bamboo Garden by buying wine, then enter through the marked path east of the temple
teleport at night. Tai Ze rumor fights against tree spirits and evil wraiths respawn
daily and drop paper money, inner pills, and high-tier contracts.
-= Tai Ze rumor farming =-
Sealed stone statues can be retriggered for grind fights. Break down spare gear for
skills, then sell mastered skills for silver. Daily tree-spirit and wraith rumors are
the safest contract-farm loop once you unlock the Tai Ze War Ruins teleports.
-= Soul Suppressing Tower =-
Added in the March 28, 2026 update near the Tai Ze War Ruins central teleport array.
The tower has twenty floors; each floor spawns a strong guardian and the run pays out
only after all twenty are cleared. Bring your best gear, healing, and barrier skills;
co-op makes the later floors far safer.
-= Tombs and world bosses =-
Gear up before deep tomb runs. Terrifying Indeed requires clearing every tomb within
three in-game days, so route teleports and sleep skips carefully. Tomb Raiding Master
needs every burial site unlocked. Demon Vanquisher needs each world boss slain at
least once.
-= Ghost Village mist =-
Clear every ghost in Ghost Village to lift the mist for Renowned in Jianghu. Fortune
value must reach one hundred for Heaven's Favorite. Villager kills, chicken slaughter,
theft, and dual-cultivation events are optional dark-route grinds.
-= Gear forging =-
Upgrade weapons and armor steadily through the forging loop. Forging Master requires
every equipment piece at maximum tier. Decompose duplicate drops for materials before
you sell unidentified junk to village vendors.
-= Performance and saves =-
Install on an SSD if possible. Lower shadows and effects if frame rate dips in
crowded tombs. Back up the Save folder before using Workshop mods; unstable mods can
corrupt progress. Mod tools ship in the Mod folder as documented by the developer.
-= Free DLC mode =-
Eight Desolations Death Realm Trial (launched May 14, 2026) adds standalone endless-
wave combat with Daoist art picks, jar loot, and realm-break upgrades. Enter from the
main menu DLC option; progress there does not carry into the campaign but is useful
for combat practice and build testing.
Secrets:
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-= Luofu furnace gating alchemy =-
The Luofu Immortal Mansion herb sequence is the hard gate for main alchemy. Until all
five herbs are placed in order, mid-game pill crafting stays locked no matter how many
drops you hoard.
-= Soul refine twenty-cap =-
Refining the same captive soul more than twenty times makes it dissipate. Count
refinements manually when farming evil-route materials or the soul vanishes.
-= Ghost Market night-only vendor =-
Paper-money gear never appears on daytime vendors. Players who sleep through entire
nights wonder why techniques never restock; you must survive at least one night cycle
awake or return after dusk.
-= IGT slot machine homonym =-
Web search mixes this Taoist RPG with IGT's casino Hexbreaker 2 slot. Ignore slot
strategy sites and xmodhub-style fake hex-puzzle console pages.
Easter Eggs:
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-= Zhenxie franchise =-
The game is the sequel to Zhenxie and ships in a bundle with the first title.
Serica Games also cross-bundles with Wandering Sword.
-= AI concept art disclosure =-
The store lists some concept art as AI-assisted. That note is disclosure only;
gameplay assets are still a full 3D Taoist RPG.
-= Dark route humor =-
Several optional dark-route checks reward villager massacres, chicken slaughter, theft,
and NPC dual-cultivation on the evil route, poking fun at morality sliders in
cultivation fiction.
Solutions:
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-= Luofu Immortal Mansion furnace =-
1. Insert Goldbreak Grass.
2. Insert Cold Pool Lotus.
3. Insert Earth Spirit Mushroom.
4. Insert Undying Root.
5. Insert Lava Flower. The furnace opens and main alchemy unlocks once all five herbs
are placed in this order.
-= Compact route - Ghost Market unlock =-
1. Reach Bamboo Garden and locate the night inn above the garden.
2. Buy wine from the innkeeper to receive the Ghost Market token.
3. Wait until nightfall (four time periods; use sleep to advance if needed).
4. Walk the marked path east of the temple teleport.
5. Spend paper money on techniques before dawn closes the market.
-= Compact route - Emerald Point corpse =-
1. Carry a corpse to the Emerald Point Manor coffin.
2. Close the lid, light incense, and craft bucket blood at the manor altar.
3. Pour bucket blood on the coffin and interact to start refining.
4. Repeat with higher fortune investment for stronger zombie rolls.
-= Compact route - Soul Suppressing Tower =-
1. Teleport to Tai Ze War Ruins central array after the March 28, 2026 update.
2. Enter the tower with barrier skills, healing, and your strongest sword-qi or melee
contract setup.
3. Clear all twenty guardian floors without leaving; co-op splits floor aggro.
4. Loot only after the full twenty-floor payout trigger.
-= Compact route - Terrifying Indeed tombs =-
1. Unlock every tomb entrance before starting the timer.
2. Route teleports clockwise with minimal backtracking.
3. Use sleep skips only when they advance a night without wasting a day period.
4. Clear the final burial site within three in-game days.
Unlockables:
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-= Orthodox Master and Unholy Path =-
Complete the righteous storyline for Orthodox Master or the evil storyline for Unholy
Path. These endings are mutually exclusive in one save.
-= Forging Master =-
Upgrade every weapon and armor piece to maximum tier.
-= Alchemy and artifact mastery =-
Alchemy Master needs every pill formula unlocked. Artifact Master needs every faqi
artifact unlocked through Ghost Market and dungeon rewards.
-= Collection and fortune =-
Collection Master stores forty spirits in the Spirit Pack. Heaven's Favorite needs
fortune value at one hundred. Peak Fortune needs a zombie with luck value 130.
-= Tomb and boss milestones =-
Tomb Raiding Master unlocks every tomb. Demon Vanquisher kills each world boss once.
Terrifying Indeed clears all tombs within three in-game days.
-= Dark route grinds =-
Optional evil-route checks track villager kills, soul extraction counts, chicken
slaughter, theft totals, dual cultivation events, and the top-tier soul banner craft.
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