Europa Universalis 5 Cheats |
Europa Universalis 5
Cheat Codes:
------------
Submitted by: David K.
-= How to activate =-
* Steam: right-click Europa Universalis V in your library, open Properties, and add
-debug_mode to Launch Options.
* Windows (non-Steam): add -debug_mode to the end of the Target field on an eu5.exe
shortcut (binaries folder).
* Start a non-Ironman save; press ~ on most keyboards (also try `, Shift+2, or Alt+C
depending on layout).
* Tab autocompletes commands; type help or helplog to dump the list for your build.
* Debug mode disables achievements until you remove -debug_mode and relaunch.
* Ctrl+click a country on the map to take control (debug only).
Code Result
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cash [amount] - Adds treasury cash.
Manpower [amount] - Adds manpower.
Sailors [amount] - Adds sailors.
Stability [amount] - Adds stability.
Prestige [amount] - Adds prestige.
WarExhaustion [amount] - Adds or removes war exhaustion.
Inflation [amount] - Adjusts inflation.
ArmyTradition [amount] - Adds army tradition.
NavyTradition [amount] - Adds navy tradition.
GovernmentPower [amount] - Adds government power.
Karma [amount] - Adds karma (Eastern religions).
ReligiousInfluence [amount] - Adds religious influence.
Doom [amount] - Adds doom (Aztec mechanics).
Righteousness [amount] - Adds righteousness.
Harmony [amount] - Adds harmony.
YesMan - AI always accepts diplomatic offers
(toggle off by repeating).
NoMan - AI always refuses offers (toggle).
InstantMove - Instant army and navy movement
(toggle).
InstantSiege - Sieges resolve instantly (toggle).
InstantConstruction - Buildings finish instantly (toggle).
InstantWar - Declare war without delay (toggle).
InstantCasusBelli - Grants casus belli instantly (toggle).
InstantExploration - Removes exploration requirements
(toggle).
InstantMission - Completes missions instantly (toggle).
FastDiplo - Speeds up diplomacy timers (toggle).
NoRandom - Disables random outcomes (toggle).
RemoveFogOfWar - Reveals the full map (toggle).
ByPassRequirements - Skips action requirements (toggle).
no_peace_deals - Disables peace negotiations during
wars (toggle).
tag [country tag] - Play as the tagged nation.
annex [country tag] - Annex target country.
form_union [country tag] - Form a personal union with target.
make_subject [subject type] [country tag] - Turn target into your subject.
discover [location] / discover_area [area] - Reveal map locations or areas.
opinion [country tag] [amount] - Add opinion toward your nation.
favor [country tag] [amount] - Add diplomatic favors.
trust [country tag] [amount] - Add trust.
event [eventid] [target] - Fire an event on a country or
character target.
change_government [government type] - Switch your government form.
integrate_all - Integrates all owned provinces
instantly.
kill_all_units [country tag] - Wipes all armies and navies in target
country.
occupy_country [country tag] - Occupies entire country.
conquer_region [region] - Conquers a region.
conquer_area [area] - Conquers an area.
cb [country tag] - Grants casus belli versus target.
win_siege [location] - Forces the siege at a location to
succeed.
resupply_all_units [country tag] - Refills food on all target units.
kill_character [id] - Kills the listed character.
create_character [male/female] [lowborn/random/new] - Spawns a new character.
add_trait [trait] - Adds a trait to the selected
character.
colonize [location] - Starts a colony at the location.
colonize_and_finish [location] - Creates and finishes a colony
instantly.
finish_all_colonies - Completes every active colony.
research [advance] - Researches a named advance.
research_all - Researches every advance.
embrace_all - Embraces all active institutions.
add_research [amount] - Adds research progress.
stockpile [market] [goods] [amount] - Adds goods to a market stockpile.
change_date [year] - Changes the current year.
tick_day [number of days] - Advances time by a set number of days.
situation [situation] - Activates a situation.
disaster [disaster] - Activates a disaster.
build_everything [scope] - Builds every possible building in a
location, country, region, or all.
building_queue_clear [country tag] - Clears all queued constructions.
parliament_issue [issue] - Sets the current parliament issue.
end_parliament_issue [issue] - Ends parliament issue successfully.
religion [religion] - Changes your state religion.
culture [culture] - Changes culture.
convert [location] - Converts all pops in location to state
religion.
reform_desire [amount] - Adds reform desire.
spy [country tag] [amount] - Adds spies in target country.
rebel_progress [id] [progress] - Adjusts rebel progress.
diplomats [amount] - Adds diplomatic actions.
policy [policy] - Changes an active policy.
maritime_presence [amount] - Adds maritime presence.
create_pu [country tag] - Creates a personal union.
declarewar [country tag] [attacker] - Starts war between attacker and victim.
damage_all_units [country tag] - Damages every unit in target country.
Hints and Tips:
---------------
-= Debug IDs =-
* With debug mode on, hover provinces, characters, and map objects; extra tooltips
show country tags, location keys, and character IDs for console targets.
* Type debug_mode in the console to toggle extra map debug overlays after launch.
-= Ironman and achievements =-
* Console commands only work outside Ironman saves.
* Running with -debug_mode blocks achievements until you clear Launch Options and
confirm the main-menu checksum.
-= Safe testing =-
* Duplicate a save before annex, conquer, kill_character, or economy commands; many
effects permanently alter the campaign.
* Repeat a toggle command to switch most cheat modes off; reload if a toggle sticks.
-= Automation starters =-
* EU5 groups gardener, explorer, trader, and conqueror automation buckets - toggle
whole categories or individual tasks in the outliner while learning one system at a
time instead of micromanaging every pop and trade route on day one.
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