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Chronicles Of The Witches And Warlocks Cheats

Chronicles Of The Witches And Warlocks

Hints and Tips:
---------------
Submitted by: David K.

-= Protect the two late-game sequences =-
Two late sequences can stop progress if their objects are used in the wrong order.
At the mountain bar, take the paper from behind the radiator before melting the ice.
In the secret room, follow the candle and photo order in the Final ritual solution
below before taking the rear drawer candle.

-= Use the map as an objective filter =-
Open the map whenever the current scene has no useful cursor changes.
It marks locations with active objectives and lets you travel directly to them, which
prevents blind backtracking.
Before leaving, hover over the inventory and check the journal for an item or clue
tied to that location.

-= Read the cursor before using a hint =-
Sweep the scene slowly and watch for the magnifying glass, pointing hand, pickup
hand, eye, glints, or movement arrow.
These cursor changes separate inspection, interaction, pickup, close view, and exits.
Use the hint button only after this pass because it gives a direct clue to the next
useful action.

-= Recheck scenes after every major puzzle =-
Several hidden-object locations become active again later, including the library,
observatory, airplane door, house, tram, theatre safe, and ski-lift doorway.
After solving a lock or machine, reopen the map and revisit any newly active location
instead of assuming a cleared scene is finished.

-= Airfield pilot interaction =-
The pilot is in the cellar of the house behind the airfield hangar.
If clicking his body does nothing, move the pointer in tiny steps and click the small
active spot on the character until the conversation starts.

-= Keep clue records until their puzzle is closed =-
Photographs, notes, and slides can carry facts needed by later puzzles.
When a symbol, color pattern, or arrangement appears, check the notebook before
testing random combinations.

Solutions:
----------
-= Mountain bar radiator order =-
1. In the mountain bar with the air-hockey table, inspect the radiator to the left of
   the door before using the ice block.
2. Use the tweezers to pull the paper from behind the radiator; this paper supplies
   the bottle-puzzle arrangement.
3. Only after the paper is safely collected should you melt the ice on the radiator.
4. If the ice was melted first and the radiator can no longer be examined, the
   documented recovery is to restart from an earlier point or begin a new
   playthrough.

-= Airfield house lightbulb door =-
1. Install the four colored lightbulbs to activate the front-door puzzle at the house
   behind the hangar.
2. Ignore the instruction that asks for four buttons on every colored disk; that
   instruction is wrong.
3. Use the collected color clues and select exactly three matching symbols on each
   disk.
4. If the lock does not open, remove any fourth selection and verify that each of the
   four disks has three selected sectors.

-= Theatre control-box left knob =-
1. Rebuild the control box in front of the theatre stage and operate the working
   controls.
2. For the stubborn far-left knob, click the second pip up from the bottom.
3. Place the click exactly on the black dot; the knob should move upward by one
   quarter.
4. Repeat with a slightly adjusted pointer position if the first click does not
   register.

-= Final ritual order =-
1. Collect the three loose candles scattered around the secret room.
2. At the drawers, take the front candle first, then take the final totem piece
   between the two drawer candles.
3. Open the totem box and take the photograph.
4. Place the photograph on the floor puzzle before returning to the drawers.
5. Now take the rear drawer candle, place all five candles on the floor, and complete
   the elements ritual.
6. Taking the rear candle before placing the photograph can prevent the closing
   puzzle from running correctly.

-= Compact route - Hotel and observatory =-
1. Clear the hotel hallway laundry cart, Danny's room table, and the bedroom drawers
   as they activate.
2. Solve the Indian figurine puzzle on the left bookshelf in the lounge.
3. At the library, complete the book puzzle on the front-right table and use the
   courtyard lock to enter the observatory.
4. Inside the observatory, clear the card-index drawers and the galaxy puzzle at the
   main telescope.
5. Return to the library statue-base dial, then revisit the library and observatory
   hidden-object scenes when they reactivate.

-= Compact route - Laboratory and airfield =-
1. Mix the powder at the laboratory's front-center table, then use the mirror route
   back through Danny's bedroom.
2. At the airfield, search the airplane door and talk to the pilot in the cellar of
   the house behind the hangar.
3. Open the house with the lightbulb-door procedure above and search the back-right
   table.
4. Revisit the airplane door, then solve the chest lock outside the house.
5. Finish the transmitter dial in the airport control tower before returning to the
   hotel.

-= Compact route - Tram and theatre =-
1. Search the hotel side table again, then clear the front doorway of the tram car.
2. Solve the cash-register puzzle outside the theatre at the back of the tram.
3. Search the side door at the left of the theatre stage and revisit the tram when it
   becomes active again.
4. Search the theatre office wall safe twice as the story reactivates it.
5. Use the precise far-left knob click described above to clear the stage control
   box.

-= Compact route - Mountain and secret room =-
1. In the mountain bar, secure the radiator paper before melting the ice, then solve
   the bottle puzzle above the wine rack.
2. Search the open doorway by the ski lift, then solve the triangle wall puzzle on
   the back wall of the shop.
3. Revisit the ski-lift doorway when it reactivates, then return to Danny's bedroom.
4. Complete the tea-tray puzzle to reach the secret-room finale.
5. Finish with the protected candle, totem, photograph, and elements-ritual order
   listed above.

Reference:
----------
-= Cursor feedback =-
* Magnifying glass - inspect the selected area more closely.
* Pointing hand - interact with the object or mechanism.
* Pickup hand - collect the highlighted object.
* Eye or glint - examine an area of interest.
* Arrow - move to another location.

-= Puzzle sequence =-
* Indian figurines - hotel lounge left bookshelf.
* Book puzzle - library front-right table.
* Observatory-door lock - fountain courtyard far-right building.
* Card index - observatory rear drawers.
* Galaxy puzzle - observatory main telescope.
* Dial puzzle - library statue base.
* Powder mixing - laboratory front-center table.
* Lightbulb-door lock - house behind the airfield hangar.
* Chest lock - outside the house behind the airfield hangar.
* Transmitter dial - airport control tower.
* Cash register - outside the theatre at the back of the tram.
* Bottle puzzle - mountain bar above the wine rack.
* Triangle wall - shop back wall by the ski lift.
* Tea tray - Danny's hotel bedroom.
* Elements ritual - secret-room floor off Danny's bedroom.

-= Hidden-object sequence =-
* Hotel hallway - laundry cart.
* Danny's room - table left of the bedroom doors.
* Danny's bedroom - drawers left of the wardrobe.
* Library - clutter beside the globe.
* Observatory - right-side drawers below the telescope.
* Library revisit - clutter beside the globe.
* Observatory revisit - right-side telescope drawers.
* Danny's bedroom revisit - drawers after the mirror route.
* Airfield hangar - airplane door.
* Airfield house - back-right table.
* Airfield hangar revisit - airplane door.
* Airfield house revisit - rear table.
* Danny's room revisit - side table by the bedroom doors.
* Tram car - front doorway.
* Theatre stage - left side door.
* Tram revisit - front doorway.
* Theatre office - wall safe.
* Theatre office revisit - wall safe.
* Tram third visit - front doorway.
* Ski lift - open doorway.
* Ski-lift revisit - open doorway.


Easy "Finisher" and "Sniper" achievements:
------------------------------------------
Never have the hint feature recharge except for the first time when starting a 
new game. Complete the game in one session, without exiting. Take your time in
hidden object scenes to avoid having to select the "Hint" option. Do not exit 
any hidden object scenes. Wait until the "Skip" button is charged to complete 
a mini-game; if you go too fast, you may see the "Hint" button charge again. 
Never select on the "Hint option outside a mini-game or hidden object scene.
 
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