Battlefield 2142
Hints and Tips:
---------------
Submitted by: David K.
-= Use v1.51 for Reclamation and Community Mods =-
Battlefield 2142's final official Windows build is v1.51. It removes the disc check,
includes Northern Strike, and adds the late official maps. Current
Reclamation/OpenSpy multiplayer and major community projects expect this version.
-= Use a Unique OpenSpy Password =-
Reclamation's setup warns that OpenSpy account passwords are stored remotely in plain
text. Use a password that you do not use for email, stores, social accounts, or any
other service. Write down the account name and password before you leave account
creation.
-= OpenSpy Gives New Soldiers the Equipment Unlocks =-
Do not grind old rank routes just to reach the weapon and gadget trees. New OpenSpy
soldiers receive the equipment unlocks immediately. The same unlocks are available in
Singleplayer and LAN while OpenSpy is online. Use BF2142Unlocker when you need the
same access without an Internet connection or OpenSpy.
-= Join a Squad for Spawns, Orders and Shared Support =-
Squad spawns, squad-leader gadgets, orders, shared NetBat information, healing,
revives, repairs and resupply are central to 2142. A player who stays outside a squad
gives up several of the game's strongest force multipliers.
-= Pick the Kit for the Immediate Problem =-
Assault handles infantry pressure, healing and revives. Engineer handles vehicle
repair and anti-vehicle work. Support keeps ammunition flowing and controls choke
points. Recon handles long-range fire, RDX sabotage, APM traps and stealth. Change
kit when the objective changes instead of forcing one loadout through every
situation.
-= Choose Armor for Protection or Sprinting =-
Heavy armor improves torso protection but shortens sprint endurance and slows sprint
recovery. Light armor keeps maximum mobility. Heavy armor is usually safer for static
defense; light armor is valuable for medics, flankers and anyone who must cross open
ground quickly.
-= Pick Up Enemy Kits for Missing Tools =-
Press G near a fallen soldier's kit to swap to it. This can give you a needed repair
tool, defibrillator, anti-vehicle weapon, RDX or other gadget without waiting for
another respawn.
-= Parachute before the Fall Becomes Fatal =-
Space deploys the parachute after a jump or ejection. This matters constantly around
Titans, air transports, APC launchpods and tall structures. After ejecting from an
aircraft, press E and then Space as needed.
Current Multiplayer:
--------------------
-= Reclamation and OpenSpy Replace the Dead EA/GameSpy Backend =-
The original GameSpy-backed online service shut down in 2014, so old EA accounts and
soldiers are gone. Current community multiplayer uses OpenSpy as the master-server
replacement, with Reclamation providing the maintained setup, Hub, maps and public
servers.
-= Set Up Reclamation Online Play =-
1. Install a legitimate Standard or Deluxe retail copy, or use a previously owned
legacy Origin installation.
2. Install the BF2142 Hub.
3. Patch retail installations to v1.51. The legacy Origin edition already ships at
v1.51.
4. Install the current Reclamation map pack through the Hub and install any maps
still shown as available.
5. In the Hub Help area, install the current OpenSpy redirect patch.
6. Set fullscreen and widescreen options in the Hub, then launch Battlefield 2142.
7. Create a new OpenSpy account and soldier; old EA/GameSpy credentials cannot be
restored.
8. Open MULTIPLAY -> ONLINE -> ADVANCED, clear the filter boxes, update the list and
join a compatible server.
-= GameSpy Comrade and PunkBuster Are Not Required for Reclamation =-
Do not install GameSpy Comrade. Reclamation servers also do not use PunkBuster, so
PunkBuster is optional for Reclamation play.
-= Use the Advanced Tab When the Server List Is Empty =-
If the Quick tab looks empty, open MULTIPLAY -> ONLINE -> ADVANCED and clear the
filters before updating the list. Current community servers may also rotate between
Conquest, Conquest Co-op and Titan rather than keeping one mode online permanently.
-= Bot Rounds Do Not Count toward Online Stats =-
Reclamation does not record score or stats from Conquest Co-op rounds with bots.
Non-bot round data is uploaded, but the master-server replacement cannot fully feed
those stats back into BFHQ inside the game. Use the Reclamation profile and
leaderboard pages when you need recorded match statistics.
-= Reclamation Does Not Use the Old Unlock Grind =-
The original game awarded unlock credits through ranks, badges and ribbons, and Field
Upgrades could temporarily expose the next item in an unlock tree. OpenSpy gives new
soldiers the equipment unlocks directly. For fully offline play, use BF2142Unlocker
instead of editing rank or career-point values in a local profile.
Controls and Squad Play:
------------------------
-= Default PC Controls for Common Actions =-
* E - enter or exit a vehicle.
* G - pick up a fallen soldier's kit.
* Space - jump or deploy the parachute.
* Left Shift - sprint; also boosts FAVs and afterburns aircraft.
* M - show or hide map views.
* N - zoom the map.
* Left Alt - toggle the 3D map icons.
* Q - Radio Commo Rose.
* T - Tactical Commo Rose and quick objective orders.
* Home or Caps Lock - squad screen.
* Enter - spawn screen and kit customization.
* Backtick/grave or End - open the in-game console.
-= Issue Squad Orders from the Objective =-
As squad leader, aim at a flag, missile silo or other objective until its icon is
selected, open the Tactical Commo Rose with T and issue the order. Keep the order on
the objective your squad is attacking or defending so everyone works toward the same
goal.
-= Squad Leader Gadgets Scale with Squad Size =-
The Squad Leader Spawn Beacon requires at least one squad member. The RD-4 Otus
reconnaissance drone requires at least two, and the SD-8 Accipiter sentry drone
requires at least three. Equip the gadget before spawning and keep enough members in
the squad for it to function.
-= Use the Spawn Beacon as a Forward Respawn =-
Place the SLSB outside obvious grenade lanes and not directly on the objective.
Squadmates return by drop-pod even if the leader dies, which makes the beacon
especially strong for Titan assaults and sustained attacks on rear control points.
-= Customize the Kit before Spawning =-
Open the spawn screen and choose CUSTOMIZE. Unlocked weapons and gadgets are not all
automatically placed in the active kit; drag the equipment you want into the
available slots before deploying.
Classes and Loadouts:
---------------------
-= Assault - Rifleman and Medic in One Kit =-
Assault uses the SCAR 11 or Krylov FA-37 by default and can field the Baur H-AR or
Voss L-AR. The AED-6 Defibrillator and Medical Hub turn the class into the team's
revive engine; the PK-74 AR-Rocket and Herzog AR-Shotgun add ranged explosives or
close-range firepower. The Northern Strike CM3-N Radar Grenade adds short-range
detection.
-= Assault - Revive behind Cover, Not in the Same Kill Lane =-
Smoke or hard cover buys time for a revive. Clear or obscure the enemy angle first,
revive with the AED-6, then let the revived player move before both of you stand in
the same doorway.
-= Engineer - Repair and Kill Vehicles =-
Engineer starts with the Mitchell AV-18 or Sudnik VP anti-vehicle weapon and carries
the HOFF-3000 repair tool. The Pilum H-AVR is excellent for direct anti-vehicle work,
while the SAAW 86 specializes in aircraft. II-29 Motion Mines, II-14 EMP Mines, the
AE Defuser and Northern Strike MMB-5 Motion Mine Bait give the class strong area
control.
-= Engineer - Repair from the Safest Side of the Vehicle =-
Stay on the side opposite incoming fire when repairing friendly armor. If the vehicle
is taking concentrated anti-vehicle fire, break contact rather than standing behind
it until both you and the vehicle die. Repairs only matter if the crew creates enough
cover or distance for the Engineer to stay alive.
-= Support - Accuracy Improves during Sustained LMG Fire =-
The Bianchi FA-6 and Shuko K-80 become more accurate as a burst continues, but they
still overheat. Support works best when holding a firing lane; sprinting snap-fire
gives up that sustained-fire accuracy advantage. The Ganz HMG extends the heavy-gun
role, while the Clark 15B trades range for brutal close-quarters power.
-= Support - Ammo and Detection Win Titan Corridors =-
Keep an Ammo Hub behind the firing line so Engineers, Recon players and grenadiers
can keep using explosives. The A12 Enforcer Sentry Gun, IPS Shield, V5 EMP Grenade,
DysTek Pulse Meter and Northern Strike IDS-1 are especially useful in dense infantry
fights and Titan defense.
-= Recon - Sniper or Spec-Ops =-
The Morretti SR4 and Park 52 are the faction sniper rifles; the Zeller-H is the heavy
sniper unlock. The Lambert Carbine converts Recon into a close-to-mid-range
infiltrator. RDX DemoPaks destroy vehicles, Titan objectives and commander assets;
APMs punish fast infantry; the IT-33 Active Camouflage helps infiltration.
-= Recon - APMs Punish Speed, Not Every Movement =-
APMs are directional motion-sensitive anti-personnel mines. Place them across
doorways, ladders and Titan corridors with the lethal side facing the expected
approach. Slow crouched or prone movement can bypass them, so do not treat one mine
as a guaranteed sealed doorway.
-= Northern Strike Adds Ten Top-Tier Unlocks =-
v1.51 includes DS-22 Sniper Decoy, TL-S1C Camo Upgrade, CM3-N Radar Grenade, Advanced
Magazine, MMB-5 Motion Mine Bait, SMG Clip Expansion, Clark 12-RDX, IDS-1, the SL-RPU
Reinforcement Prioritization Unit and SAB-1b Shock Absorber Boots.
Titan Mode:
-----------
-= Stage 1 - Own Missile Silos =-
Capture Block III anti-Titan missile silos like Conquest flags. A friendly silo fires
at the enemy Titan when its timer completes. Hold several silos at once to remove the
enemy shield quickly while reducing the number firing at your own Titan.
-= Stage 2 - Board after the Shield Falls =-
Once the enemy Titan shield is down, reach the hull by air transport or an APC
assault pod. In an APC, use the launchpod control and aim for the Titan deck.
Continuing to hold silos still matters because their missiles now damage the exposed
Titan directly.
-= Destroy the Four Internal Consoles before the Reactor =-
The four corridor consoles protect the reactor. Consoles 1 and 2 block access deeper
into the ship; after those fall, destroy consoles 3 and 4 to open the reactor room.
RDX, grenades and concentrated small-arms fire are effective once attackers establish
a foothold.
-= Destroy the Reactor Core for the Fastest Finish =-
After all four consoles are gone, attack the reactor core with everything available.
A coordinated infantry push usually ends the match faster than waiting for
missile-silo hull damage alone, but the ground team should keep silos firing in case
the boarding attack stalls.
-= Defend Corridors, Not Only the Reactor Door =-
Support Ammo Hubs, sentry guns and shields; Recon APMs and RDX; Assault revives; and
Engineers repairing Titan guns all matter. Defenders who wait inside the reactor room
surrender the corridor choke points and let attackers establish a resupply and
respawn foothold.
-= Use Titan Guns while the Ground Fight Develops =-
The Titan has ground cannons and anti-air positions. Damaged gun stations can be
repaired from the Titan's internal control consoles. Ground cannons are strong
against vehicles and exposed infantry but have blind zones directly beneath and close
beside the hull.
-= Leave a Destroyed Enemy Titan before the Round Ends =-
If you are still on the enemy Titan when its destruction sequence starts, jump clear
and parachute to safe ground. This also satisfies the classic Titan Survival award
requirement.
Conquest and Co-op:
-------------------
-= Conquest Uses Tickets and Spawn Control =-
Capturing control points gives your team forward spawns and can start ticket bleed
when the map's flag rules are satisfied. Do not trade a secured rear spawn for one
flashy vehicle kill if losing the point leaves the squad walking from the main base.
-= Conquest Co-op Is the Bot Mode =-
Conquest Co-op spawns bots. Singleplayer uses it automatically, while LAN play
requires selecting Conquest Co-op. Vanilla Battlefield 2142 has only five standard
bot-supported maps, so a missing map from Singleplayer usually means that map does
not support bots, not that the installation is broken.
-= Vanilla Maps with Native Bot Support =-
* Belgrade - 16-player layout.
* Cerbere Landing - 16-player layout.
* Fall of Berlin - 16-player layout.
* Suez Canal - 16-player layout.
* Verdun - 16-player layout.
-= Community Map Packs Expand Bot Play =-
Reclamation map packs include additional Conquest Co-op maps, and Project Remaster
adds bot support to many more layouts. Treat `_coop` maps as their own bot-enabled
variants; a normal Conquest map does not automatically gain bot navigation.
-= Assault Lines Locks the PAC Main Base =-
On Northern Strike Assault Lines maps, the EU attackers must capture every other
control point before the PAC main base can be captured. If the final base is still
locked, one required point is not under EU control. The PAC can lock the main base
again by retaking another point.
Offline and Bot Play:
---------------------
-= Use BF2142Unlocker for Fully Offline Unlocks =-
BF2142Unlocker emulates the login and unlock services locally, so v1.51 can use the
full equipment set without OpenSpy or an Internet connection. The current Windows
build is v0.9.7 RC10. It is a community tool, not an EA service, and requires a v1.51
installation.
-= Start Fully Offline Singleplayer with BF2142Unlocker =-
1. Launch BF2142Unlocker and set the Battlefield 2142 game path if needed.
2. Select the mod you want to play and set the player name.
3. Use Windowed Mode for the first test; the optional LAA patch can reduce memory
crashes on modern systems.
4. Open the Play tab and choose Singleplayer.
5. Start a bot match and open CUSTOMIZE to confirm the equipment unlocks are present.
6. After that first working test, switch back to your preferred display mode.
-= Increase the Bot Count in Vanilla Singleplayer =-
Back up `mods\bf2142\AI\AIDefault.ai` before editing it. To override the 16-bot
menu limit, enable `aiSettings.overrideMenuSettings 1`, set
`aiSettings.maxBotsIncludeHumans 0`, and raise `aiSettings.setMaxNBots` to the total
you want. A 32-bot test is a sensible first step. Higher values are unsupported and
can reduce performance or crash the game, so increase the count gradually.
-= Change Offline Ticket, Spawn and Bot Rules =-
For settings that Singleplayer does not expose, append only the overrides you need
to `mods\bf2142\GameLogicInit.con`. Examples include
`sv.ticketRatio 100`, `sv.spawnTime 10`, `sv.manDownTime 10` and `sv.botSkill 0.5`.
Keep a backup and remove or comment out an override when you want the game default
again.
-= LAN Server Waits for One More Player =-
If a local server stays in pre-game with `The game will start when 1 more player(s)
join`, set `sv.numPlayersNeededToStart 1`. Append it to the mod-local
`mods\bf2142\GameLogicInit.con`, then restart the local server.
-= Offline Rewards Patch v2 Adds Round Awards =-
The current Offline Rewards Patch v2 can emulate pins, ribbons, badges and medals in
Singleplayer. Back up the game's existing `python` folder, then replace it with the
patch's `python` folder. The patch does not create a permanent online career: its
reward emulation resets when the game ends, and it does not affect multiplayer.
Commander:
----------
-= Use Satellite Scan to Find the Fight =-
Satellite Scan briefly reveals the enemy force across the map to the commander. Use
it to identify the next concentration, then place UAV support where a squad can act
on that information rather than spamming manual spots everywhere.
-= EMP First, Damage Second against Heavy Armor =-
EMP Strike disables vehicles and creates the window for Engineers, walkers, tanks or
an Orbital Strike to finish them. Pair EMP with an Orbital Strike when a valuable
armored target is exposed and cannot move out of the blast area.
-= Supply Drops Heal, Resupply and Repair =-
Drop supplies near friendly armor, a defended control point or damaged commander
assets. Supply Drops are not tied to a destructible commander station, so they remain
available even when other commander resources have been sabotaged.
-= Commander Assets Can Be Sabotaged and Repaired =-
UAV, satellite, EMP and Orbital Strike resources depend on physical assets that can
be destroyed. Recon RDX can sabotage them; Engineers or a Supply Drop can restore
them. If several commander abilities suddenly stay unavailable, inspect the home-base
assets before assuming the interface is bugged.
-= Titan Mode Replaces Orbital Strike with Move Titan When Enabled =-
In Titan matches the commander can receive the Move Titan command instead of Orbital
Strike. Some servers disable Titan movement, so the absence of a working move command
can be a server rule rather than a control failure.
Vehicles and Northern Strike:
-----------------------------
-= Use APC Assault Pods for Rooftops and Titans =-
An APC can fire occupants in assault pods. Right-click from the appropriate seat to
launch, then steer the pod toward rooftops, flags or an unshielded Titan. Keep enough
distance for the pod arc; parking directly under the target leaves too little room to
shape the pod's trajectory.
-= Battlewalkers Need Infantry Protection =-
Walkers dominate open infantry and many vehicles but remain vulnerable to Engineers,
RDX, motion mines and attacks from bad angles. Keep moving, use cover between volleys
and let nearby infantry clear Engineers instead of standing still while repair crews
try to outrepair concentrated anti-vehicle fire.
-= Target the Goliath's Repair Cells First =-
The Northern Strike A3 Goliath regenerates through exposed blue repair cells. Hit
those cells with anti-vehicle weapons, Rorsch fire or RDX before trying to burn
through the hull. EMP support helps stop its weapons and movement while the team
removes the repair capability.
-= The Goliath Also Supports Nearby Infantry =-
The Goliath acts as a mobile spawn point and heals and resupplies nearby infantry.
When attacking one, clear its escort instead of tunnel-visioning the hull; otherwise
killed defenders can keep returning around the vehicle while its repair cells undo
the damage.
-= Hachimoto Wins through Speed, Not Armor =-
The PAC Type-36 Hachimoto is a fast two-seat hover attack vehicle with a powerful
gunner position but exposed occupants and light protection. Use speed and flanking to
attack armor; avoid stopping in front of Engineers or fixed Rorsch positions.
-= v1.51 Includes Northern Strike =-
Bridge at Remagen, Port Bavaria and Liberation of Leipzig, the Goliath and Hachimoto,
Assault Lines and the ten Northern Strike unlocks all belong to a fully patched v1.51
installation. Standard and Deluxe retail editions are functionally equivalent after
the final patch.
Community Mods:
---------------
-= Run Project Remaster as a Separate Mod =-
Project Remaster is an active overhaul for v1.51 that changes visuals, AI, weapons,
animations, maps and balance. It is not the same thing as the vanilla Reclamation
servers. A server must run the same Remaster build or the client will be rejected.
-= Project Remaster v17 Needs a Separate Soldier =-
For Project Remaster v17, create a separate soldier instead of reusing the vanilla
Reclamation soldier. Its expanded kit customization can conflict with a vanilla
profile strongly enough to crash on spawn.
-= Keep Vanilla and Remaster Launches Distinct =-
Install Remaster under the game's `mods` directory and launch the mod that matches
the server you want to join. If a vanilla server reports that you are running a
different mod, return to the vanilla bf2142 mod rather than changing map files at
random.
-= Offline Remaster Unlocking Can Change the OpenSpy Patch =-
Remaster's standalone Unlocker Tool is intended for players who do not want to use
multiplayer to unlock equipment. That tool modifies the OpenSpy patch; reinstall the
OpenSpy redirect through the Hub before returning to normal Reclamation multiplayer.
Console Commands:
-----------------
-= Open the Native Console =-
Press the backtick/grave key, or End with the default controls, during play. The
console exposes client and diagnostic settings; these commands do not grant weapons,
health or rank.
-= Client Display Commands =-
* renderer.drawFps 1 - show the FPS counter.
* renderer.drawFps 0 - hide the FPS counter.
* renderer.drawHud 0 - hide the HUD.
* renderer.drawHud 1 - restore the HUD.
* game.lockFps 60 - cap the renderer at 60 FPS.
* game.lockFps 100 - cap the renderer at 100 FPS.
-= Run Client Commands at Startup =-
Client console commands can be placed at the end of the active profile's General.con
so they run on startup. Use this only for harmless display or client settings such as
the FPS counter; keep a backup before editing profile files.
Solutions:
----------
-= Enemy Titan Shield Is Down but You Cannot Reach the Core =-
1. Board the enemy Titan by air transport or an APC assault pod.
2. Enter the cargo area and attack corridor consoles 1 and 2.
3. After the deeper corridors open, destroy consoles 3 and 4.
4. Enter the reactor room and attack the exposed core.
5. Keep teammates on missile silos so the Titan still takes hull damage if the
infantry assault stalls.
-= APC Assault Pod Will Not Reach the Titan =-
1. Move the APC far enough from the Titan to give the launchpod a usable upward arc.
2. Switch to a launchpod-capable seat.
3. Aim above the Titan deck rather than directly into the hull.
4. Use the launchpod control, then steer the pod during flight.
5. Deploy the parachute if the landing misses the deck.
-= Goliath Keeps Repairing Faster than You Damage It =-
1. Stop focusing all fire on the center hull.
2. EMP the Goliath if a commander, Support player or Engineer can disable it.
3. Hit the exposed blue repair cells with anti-vehicle weapons, Rorsch fire or RDX.
4. Clear nearby infantry so Engineers and Recon players can keep attacking the
vehicle.
5. Once enough repair cells are gone, concentrate anti-vehicle fire on the hull until
it is destroyed.
-= Assault Lines Main Base Cannot Be Captured =-
1. Open the map and check every non-main control point.
2. Capture any point that is not under EU control.
3. Hold all other control points at the same time.
4. Move onto the PAC main-base flag only after it unlocks.
5. If PAC retakes another point, recapture it before trying the main base again.
-= Squad Leader Spawn Beacon Is Unavailable =-
1. Create or join a squad and become its squad leader.
2. Make sure at least one other player is a member of the squad.
3. Equip the SLSB Spawn Beacon in the squad-leader gadget slot before spawning.
4. Deploy the beacon on clear ground where the drop-pod path is not obstructed.
5. Have a dead squadmate select the beacon spawn and confirm the drop-pod insertion
works.
Technical Issues:
-----------------
-= Black Screen Then Immediate Desktop Crash =-
If Battlefield 2142 opens to a black screen and immediately exits, use the BF2142 Hub
video settings first and select a supported fullscreen or windowed mode before
reinstalling the game.
-= BF2142Unlocker Starts but Offline Login Fails =-
Confirm that BF2142Unlocker points to the v1.51 game folder, then test in Windowed
Mode. If its local login never reaches the game, check whether security software is
blocking the Unlocker or the local 127.0.0.1 connection before changing game files.
-= Enable Widescreen on a Manual Shortcut =-
If the Hub is unavailable, add `+widescreen 1` to the Battlefield 2142 shortcut
target. The Hub already handles widescreen for Reclamation installs, so test the
simple option before stacking old resolution hacks.
-= CONTACTING EA MASTER SERVER Never Finishes =-
Reset the Hub's OpenSpy setup and reinstall the OpenSpy redirect patch. If the
redirect is definitely installed, check firewall, antivirus, privacy filtering and
parental-control software for a block on the OpenSpy master-server connection.
-= No Servers Appear =-
Use MULTIPLAY -> ONLINE -> ADVANCED, clear every filter box and update the list. If
the browser is still empty, recheck the OpenSpy patch before changing game files.
-= Customized Content Error Means a Map Is Missing =-
Install the current Reclamation map pack and then install any remaining maps shown as
available in the Hub. The server cannot load a custom or community map that the
client does not have.
-= Different Mod Error Means the Client and Server Do Not Match =-
A vanilla client cannot join a Project Remaster server and a Remaster client cannot
join a vanilla server. Launch the matching mod build instead of copying individual
weapon or map files between them.
-= Back Up the Profile Folder before Manual Tweaks =-
Battlefield 2142 stores player configuration under
`%USERPROFILE%\Documents\Battlefield 2142\Profiles\`. Numbered folders such as `0001`
hold Profile.con, General.con and other per-profile settings. Copy the whole Profiles
folder before editing configuration files.
-= Skip the Startup Movies without Removing the Titan Tutorial =-
In `\mods\bf2142\Movies`, move or rename Dice.bik, EA.bik, Intro.bik and
Legal.bik. Leave the Titan tutorial movie in place so the Multiplayer Titan Tips
option still works.
-= Use BF2142Unlocker Instead of Local Rank Editing =-
Old guides change LocalProfile.setRank or career-point values in Profile.con. Do not
use that method for current Reclamation or for offline unlocks. New
OpenSpy soldiers already receive all equipment unlocks, while BF2142Unlocker provides
the same access for fully offline Singleplayer and LAN play.
-= Do Not Use Old EA Account Recovery =-
Old EA account recovery no longer applies. Record the new OpenSpy credentials when
you create the account and use Reclamation account management if a recovery option is
available there.
-= Old EA Stats Do Not Return =-
GameSpy-era accounts and soldiers were lost with the original backend. Reclamation
can record new non-bot rounds, but those web-side stats do not restore the old BFHQ
history or fully feed back into the game.
Reference:
----------
-= Official v1.51 Map Set =-
* Minsk, Belgrade, Fall of Berlin, Verdun and Cerbere Landing.
* Camp Gibraltar, Shuhia Taiba, Sidi Power Plant, Suez Canal and Tunis Harbor.
* Highway Tampa, Operation Shingle and Wake Island 2142.
* Molokai, Operation Blue Pearl, Strike at Karkand 2142 and Yellow Knife.
* Northern Strike: Bridge at Remagen, Port Bavaria and Liberation of Leipzig.
-= Vanilla Bot Maps =-
* Belgrade - 16.
* Cerbere Landing - 16.
* Fall of Berlin - 16.
* Suez Canal - 16.
* Verdun - 16.
-= Class Primary Weapons =-
* Recon - Morretti SR4 / Park 52; Zeller-H; Lambert Carbine.
* Assault - SCAR 11 / Krylov FA-37; Baur H-AR; Voss L-AR.
* Engineer - Mitchell AV-18 / Sudnik VP; Pilum H-AVR; SAAW 86.
* Support - Bianchi FA-6 / Shuko K-80; Ganz HMG; Clark 15B.
-= Squad Leader Requirements =-
* SLSB Spawn Beacon - squad leader plus at least 1 squad member.
* RD-4 Otus - squad leader plus at least 2 squad members.
* SD-8 Accipiter - squad leader plus at least 3 squad members.
-= Titan Attack Order =-
* Capture missile silos -> remove shield.
* Board by air transport or APC assault pod.
* Destroy consoles 1 and 2.
* Destroy consoles 3 and 4.
* Destroy reactor core or let held silos finish the exposed hull.
-= Multiplayer Recovery =-
* Stuck at EA master server - reinstall OpenSpy redirect in the Hub.
* Empty browser - use Advanced tab, clear filters, update list.
* Customized content - install the missing Reclamation map pack/map.
* Different mod - launch the same vanilla/Remaster mod as the server.
* Bot score missing - Conquest Co-op stats are not recorded.
-= Offline Play =-
* OpenSpy online - Singleplayer and LAN receive all equipment unlocks.
* Fully offline unlocks - BF2142Unlocker v0.9.7 RC10 -> Play -> Singleplayer.
* More bots - edit `AIDefault.ai`; start with `aiSettings.setMaxNBots 32`.
* LAN pre-game wait - set `sv.numPlayersNeededToStart 1`.
* Offline Rewards Patch v2 - round-only award emulation; no permanent online career.
-= Native Console Commands =-
* renderer.drawFps 1 - show FPS.
* renderer.drawFps 0 - hide FPS.
* renderer.drawHud 0 - hide HUD.
* renderer.drawHud 1 - show HUD.
* game.lockFps 60 - cap to 60 FPS.
* game.lockFps 100 - cap to 100 FPS.
-= Cheatbook Contributors =-
This file honors the players who contributed their discoveries to this Cheatbook
entry.
Submissions by: conner54, Muhammad Asad Parvez.
Thank you to everyone who took the time to share their discoveries!
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