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Apex Legends Cheats

Apex Legends

Cheat Codes:
------------
Submitted by: David  K.

-= Skip Respawn intro (PC Steam) =-
* Right-click Apex Legends in Steam Library -> Properties -> General -> Launch
  Options.
* Add: -dev
* Skips the loud intro video and opens at the click-to-continue screen.

-= Superglide config (frame-timing assist) =-
Supergliding needs a tight jump + crouch + jump window (~10 ms). This binds
crouch and jump to Caps Lock and uses mouse wheel jump with a brief fps_max 30
window for margin.

* Open local files: Steam Library -> Apex Legends -> Properties -> Browse.
* In the cfg folder, copy config_default_pc.cfg three times, empty each copy,
  name them superglide1.cfg, superglide2.cfg, and superglide3.cfg.

-= superglide1.cfg =-
bind "CAPSLOCK" "+jump; exec superglide2.cfg" 0 bind "MWHEELDOWN" "+jump" 0

-= superglide2.cfg =-
bind "MWHEELDOWN" "+jump; fps_max 30; exec superglide3.cfg" 0

-= superglide3.cfg =-
bind "MWHEELDOWN" "+duck; fps_max 190; exec superglide1.cfg" 0

* Launch options: +exec superglide1.cfg
* Disable V-Sync so fps_max changes work.
* Practice: sprint at a ledge, Caps Lock to jump/climb, mwheel down at the top of
  the mantle.


Hints and Tips:
---------------
-= Basics (squad BR on PC) =-
* Always three-player squads; missing teammates are filled by matchmaking.
* Ping system covers callouts if you skip voice chat. Mute squadmates in
  inventory tab 2.
* Text-to-speech and speech-to-text live under Settings -> Accessibility (TTS is
  PC- only).
* Standard matches: 60 players (20 squads). HUD squad counter matters more than
  solo kills.
* Matches often run 14-25 minutes. Ring timer on mid-left HUD shows next zone
  shrink.
* No vehicles or Titans; use legend abilities, ziplines, and map verticality.
* Hot Zones, Supply Ships, and care packages concentrate top loot; dense POIs
  still drop more.
* Drop follows the Jumpmaster; ping to suggest routes or hold detach to split
  (stay together when learning).
* Fast, mobile squad gunplay beats camping. Holster weapons (default 3) to sprint
  faster.

-= Movement and combat =-
* No fall damage. All legends share the same base move speed.
* Slide often: sprint, then crouch (Ctrl / C on PC) on slopes and after landing
  from drop.
* Pump drop speed: dive to ~145 mph, level off until ~130, dive again for distant
  POIs.
* Wall-climb: sprint at a wall, hold Jump while looking up to mantle ledges about
  3-4x height.
* Door trick: open a door, climb it, then wall-climb higher for roof ambushes.
* Melee kicks open doors when blocked by death boxes or enemies.
* Guns spawn with one full magazine even if loose ammo is gone.
* Swapping to melee is faster than reloading in a pinch.
* Guns need bullets and gunpowder in separate ammo slots. Red strikethrough loot
  is useless; drop it for backpack space.
* Attachments auto-fit the drawn weapon; swap between guns in inventory.
* Death boxes glow by highest tier inside (watch purple and gold after fights).
* Gold items match purple stats plus a bonus (gold armor refills shields on
  finishers).
* Give Ultimate Accelerants to Lifeline so she spams care packages early (late
  game reveals position).
* Focus fire one enemy; never turn a 3v3 into three 1v1s.
* Third-party ongoing fights; shoot Caustic trap bases to disable gas.
* Mid-fight, swap to a fresh body shield from a death box instead of channeling
  cells.
* Loot armor before weapons after a wipe; expect third parties instantly.
* Arc Stars slow targets; use grenades on heals/revives behind cover, not at
  fight start.
* One squadmate should run a scoped weapon for long range; drop it late ring if
  needed.
* Shotguns (Peacekeeper, EVA-8): hip-fire; ADS does not tighten spread (Mastiff
  is partial exception at mid range).
* Weapons with selectable fire modes: press B on PC to cycle auto/burst/single.
* You can move while looting death boxes on PC (WASD while menu open).
* No bullet damage drop-off at range.
* Finishers on knocked enemies restore shields when using gold armor.
* Jump from dropship around 1000 m or less for reliable reach to most POIs.

-= Inventory per fight (no backpack baseline) =-
Ask: is this enough for one fight?

-= Ammo =-
* AR / SMG / LMG pairs: about 120 rounds per gun (240 total) is enough for one
  engagement.
* Sniper, shotgun, or pistol secondary: 60 rounds (16 shotgun shells) on one gun,
  160 on the primary; same ammo type still totals about 240.
* Good aim? trade one ammo stack for a grenade.

-= Heals (one fight) =-
* Shield level 3+: favor shield cells over syringes. Armor beats raw HP unless
  shields are broken.
* Two items per slot beats one Phoenix Kit in most cases.
* Example load: 8 shield cells, 2 shield batteries, 1 slot syringes or med kits.

-= Grenades =-
* Two grenades is enough; extra ammo rarely saves a lost fight.
* Arc Star: ~70 splash, ~90 stick, triple damage vs shields.
* Frag: up to ~100 center, usually 60-90.
* Thermite: ~4 per tick in fire, ~25 after leaving flames.

With a backpack: more ammo and grenades; same heal baseline; carry Mobile Respawn
if found. Dropping attachments for a future gun? cut grenades and one ammo stack
first.

-= Valkyrie jetpack =-
* Fuel recharge starts 5 seconds after landing whether or not you emptied the
  tank.
* Use short bursts; bouncing jetpack on/off maintains height like air bunny hops.
* Tap jetpack to momentum-shift with slides and tap-strafes.
* You are easier to hit while flying than while falling.
* Cluster Missile can fire in flight; holding it slows fuel drain.
* Near ground, cut jetpack with a sliver of fuel left, then tap again to avoid
  landing stun.

-= PC settings and aim =-
* Firing Range warm-up: recoil, sensitivity, crosshair color.
* Many pros use lower sens and large mouse pad sweeps (example band: 400 DPI,
  ~1.5-2.5 in-game).
* Lower Model Detail and Effects Detail for stable FPS; match native resolution;
  V-Sync off for latency unless tearing bothers you.
* Optional free aim trainers (Aim Lab on Steam) for tracking stats.

-= Wraith movement basics =-
Wraith is actually easy once movement clicks. When you want to go right press D
and look right with the mouse; when you want to go left press A and look left
with the mouse (y ou want to go left press A and look left with mouse). Just set
ur mouse wheel down or up to jump and u are good; to not mess up the bunnyhops
just strafe.
* Strafe: press D and look right (or A and look left) while moving.
* Bunny hop: bind Jump to mouse wheel; strafe in air to keep speed.
* Slide: look left + A or right + D; use Ctrl to crouch-slide.
* Wall jump: jump at a wall, look toward the ledge; optional second crouch key
  (C) helps.
* Have movement when u are shooting - practice daily in Firing Range; aim
  trainers help.

Secrets:
--------
* Rename intro files instead of deleting: .../Apex Legends/media/intro.bik and
  respawn.bik -> keep the .bik extension (example: apex.bik, legends.bik) if you
  skip launch options.
* With 3-4 squads left, avoid starting fights; let others weaken each other
  first.

Solutions:
----------
-= Move install from Origin to Steam without redownload =-
* Update the Origin build fully.
* Rename the game folder from Apex to Apex Legends if needed.
* Move the folder to SteamLibrary/steamapps/common/
* Install Apex on Steam; Steam should detect existing files.

-= Shield tiers (body armor) =-
* None - 0; 0; 100 base health only.
* White - 1; 50.
* Blue - 2; 75.
* Purple - 3; 100.
* Gold - 3+; 100; Bonus effect (armor regen on finish).
 
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