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Yakuza Kiwami Cheats

Yakuza Kiwami

Cheat Codes:
------------
Submitted by: David K.

Unlocking Legend Difficulty:
----------------------------
When you have beaten the game once on any difficulty setting Legend 
Difficulty will become unlocked.

Coin Locker Rewards:
--------------------
Locker A1 – Medieval Silver Coin
Locker A2 – Buddhist Statue
Locker A3 – Dinosaur Fossil
Locker A4 – Clay Figurine
Locker A5 – Meteor Fragment
 
Locker B1 – Sacrifice Stone
Locker B2 – Brass Knuckles
Locker B3 – Scotch Whiskey
Locker B4 – All Ones Charm
Locker B5 – Medieval Painting

Locker C1 – Dagger
Locker C2 – Dagger
Locker C3 – 1-2-3 Gum
Locker C4 – Trips Yokan
Locker C5 – Stamina Spark

Locker D1 – Binding
Locker D2 – Bloody Binding
Locker D3 – Fighter’s Binding
Locker D4 – Metal Jacket
Locker D5 – Springy Arm Guards

Locker E1 – Gentleman’s Umbrella
Locker E2 – Tauriner Maximum
Locker E3 – Plss Mountain Stone
Locker E4 – Even Goro’s Beads
Locker E5 – Cool Striker

Locker F1 – Golden Blackjack
Locker F2 – Repair Kit
Locker F3 – Lopsided Cigarette
Locker F4 – Banker’s Piece
Locker F5 – Toughness Infinity

Locker G1 – Blackjack
Locker G2 – Player’s Piece
Locker G3 – Blackjack Amulet
Locker G4 – Bust Amulet
Locker G5 – Stone of Enduring

Locker H1 – Stun Gun
Locker H2 – Black Jewel
Locker H3 – Royal Joker Card
Locker H4 – Lucky Hanafuda Card
Locker H5 – Ruby Plate

Locker I1 – Zero Jewel
Locker I2 – Lucky Tile
Locker I3 – Modified Model Gun
Locker I4 – Marble Sphere
Locker I5 – 10-10-1 Charm

Locker J1 – Metal Bat
Locker J2 – Metal Frame
Locker J3 – Give Up Piece
Locker J4 – Diamond Plate
Locker J5 – Charismatic Photo



Climax Battles Tips:
--------------------
Written by Yagami1211

This guide will give you a few guidelines and tips to go through the Climax Battles 
in Yakuza Kiwami.

-=Proving Ground=-
Proving Ground 1: 
Switch to Rush immediately and go behind you. You will meet a rifle guy that you need to 
take down fast. If you feel lucky, switch to Brawler and grab the rifle. Shoot the bad 
guys but but be careful. Once this is done, you should have enough heat. Switch to Dragon 
and Sumo Slap the Chainsaw guy. The rest should be easy.

Proving Ground 2: 
Not so hard. Don't forget to use Beast to grab heavy objects to clear the trash fast.

Proving Ground 3: 
Immediately deal with the two gun guys that will annoy you quite fast. Be careful of the 
sword guy too. Other than that, go Beast and grab objects to clear the level.

Proving Ground 4: 
Easy. Use Brawler to build heat then grab a guy and use heat action on him. 
Do that to everyone.

Proving Ground 5: 
Stupid level. You need to get hit and use counter attacks to deal damage. This is mostly 
a luck base level. His high kicks tend to be the easier attacks to counter.

Proving Ground 6: 
You can only use rush with Sturdy Brass Knuckles. You can't get hit and must stay in 
heat mode. It seems hard but it's not. Rush the nearest gun guy and beat him. Be careful 
to check behind you when you start, there are enemies there too. At the end you will 
face a sword guy and two gun guys. Fall back so you can't get shot and lead the sword 
guy to you. Wait for him to attack and use the Sword Counter Heat Action. If you're full, 
it should kill him and you should have enough heat remaining. After that, kill the last 
two gun guys.

Proving Ground 7: 
This is a hard mission. You're locked in Beast, you have the golden gun and need to clear 
the level. You can't get hit. The trick is to press R1 & Triangle at the same time to 
shoot. And then do it again. This way you will fire like a machine gun. Sometimes enemies 
are hidden behind walls. I suggest to run this level a few times to check enemy placement 
and then attempt to do it. The last enemy will dodge bullets a few times. 

Proving Ground 8: 
Hope you're good a Tiger Drop. Cause you will need it to clear the level fast. Other 
than that, no really good advice. You need to clear the level as fast as possible so don't 
hold back and use heat actions as much as you can.

Proving Ground 9: 
It seems hard but it's not. You have zero life and need to protect the girl from zombies. 
Build heat in Brawler, switch to Dragon and use sumo slap. Using heat actions in Dragon 
will restore your life. Keep doing this and you will clear this easily.

Proving Ground 10: 
You control Drunk Date. Deal with the gun guy first and then kill the other ones. Date 
can't take much damage so be careful. Whatever you do, kill the ones with weapons first.

-=Melee Battle=-
Melee Battle 1: 
Not too hard. You need to kill everyone. Don't forget to use objects and beast to deal 
with enemies and you should not have too much trouble.

Melee Battle 2: 
Piece of Cake. Build heat and then use it on the boss. Rince and repeat. Combo the boss 
into submission once he's alone.

Melee Battle 3: 
It's a TRAP. No really, you need first to hang around to arena so ALL the enemies come 
to you. Build some heat and go beast on them.

Melee Battle 4: 
Deal will the stungun guys first. The rest should be easy enough. Use tables and objects 
if you meet some troubles.

Melee Battle 5: 
Easy, again. You need to clear the room. But you're stuck in Brawler. Use tables and 
objects to clear the room easily.

Melee Battle 6: 
Deal with the Shimano Family using only Rush. Do a full rush combo and end it with a 
charge kick. Easy.

Melee Battle 7: 
Not too hard. You're stuck in beast. First deal with a gun guy, pick his gun and shoot 
everyone. Keep doing that. Once the boss come out, try to deal with the small fry first 
then deal with the boss.

Melee Battle 8: 
Very HARD and Very LONG. Basically this is the entire level with the Arase fight. Except 
you're stuck with a very weak Dragon. But you have a few abilities. Notably you have most 
of your heat actions. Only building heat is a pain. Don't be afraid to go into room to 
pick a few healing items. And don't forget to grab enemy guns when you can, it will make 
the level a bit easier. Once you get to Arase, keep the Target button pressed to easily 
dodge his attacks and combo him from behind. Don't use more than 3 hits or he'll dodge 
and counter attack. This is a battle of patience, don't losr your cool.

Melee Battle 9: 
Ignore the enemies and get to Majima as fast as possible and beat him. Your only problem 
with be Majima. He's not too hard and you're full powered with all the styles.

Melee Battle 10: 
Yakuza 0 flashbacks. You fight some grunts, Kashiwagi and Sera. Kashiwagi isn't too 
hard, build some heat and crush some chair on his head. Proceed to the end but keep your 
heat full. Once you get to the end, ignore the fodders, grab an object and crush Sera 
with an heat action. Use the fodders to build heat and repeat. 
After that, Sera shouldn't have much health left.

-=Mad Dog Battle=-
Mad Dog Battle 1: 
Easy. You need to fight Majima in rush. Just don't be too close to him and try to 
combo him from behind.

Mad Dog Battle 2: 
There's a trick. There are 3 officers but only one Majima. You can't damage the real 
officers. So target Majima and grab him over and over. 

Mad Dog Battle 3: 
Zombie Majima isn't quite hard. Just don't rush blindly. Use Kiryu's L1 + Triangle if 
he's too agressive ot give yourself some space.

Mad Dog Battle 4: N
ot too hard either. Build some heat in brawler and then pick up objects to crush 
Hannya-Man. Or grab him and use heat actions. Don't be too long other the others 
Hannya-Man will appear. Beat the three of them to clear the level.

Mad Dog Battle 5: 
Just tiger trop everyone and call it a day.

-=Ultimate Battle=-
Just a fancy name for Boss Rush I guess. Probably the most enjoyable part for me. You 
have a full upgraded Kiryu with all the styles and need to take down all the bosses. 
It's unlocked once you clear every other Climax Battle.
 
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